PigCore is a rewrite of pieces of other repositories I've created in the past like Pig Engine, GyLib, etc. but written in pure C (not C++) and with some new goals and assumptions that align better with my goals as a programmer.
☆21Sep 10, 2026Updated this week
Alternatives and similar repositories for PigCore
Users that are interested in PigCore are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Render glyphs from any font* without baking them in advance.☆10Sep 19, 2025Updated 11 months ago
- Two player 2D submarine game with some fluid dynamics.☆22Nov 14, 2022Updated 3 years ago
- Network library in C for Windows☆94Sep 29, 2024Updated last year
- Comet Busters! 1994 remake using SDL☆12Nov 21, 2022Updated 3 years ago
- simple 2D game engine, C++ SDL Lua☆13Jul 10, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Project files for my tests with procedural generation in the Godot engine☆13Aug 10, 2017Updated 9 years ago
- ☆22Jan 1, 2025Updated last year
- [ALPHA] lightweight 2D and 3D engine for the joy of game development in Odin☆93Updated this week
- A cross-platform game engine featuring a plugin architecture☆22May 10, 2023Updated 3 years ago
- Hello World with WinUI3 in plain C☆30Feb 27, 2026Updated 6 months ago
- ☆26Oct 26, 2025Updated 10 months ago
- Experimental game-engine sandbox using OpenGL and ECS.☆22Jun 15, 2024Updated 2 years ago
- Experiments in lexing, parsing, interpreting, VM and JITs☆10Feb 12, 2019Updated 7 years ago
- A scalable pipeline tool for graphics applications to build assets.☆27Apr 25, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- C++20 Modern OpenGL Wrapper☆27Aug 14, 2026Updated 3 weeks ago
- A collection of software rendering routines☆21Jan 14, 2020Updated 6 years ago
- Game Engine designed for Apple Platform by Swift☆36May 1, 2023Updated 3 years ago
- 💎 3D game framework in C, v2.☆69Aug 4, 2025Updated last year
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆46Jun 20, 2026Updated 2 months ago
- Minimal Code Examples and Resources☆22Mar 23, 2023Updated 3 years ago
- C++ Game Engine☆16Jul 26, 2026Updated last month
- Vulkan renderer / game engine☆27Jul 2, 2019Updated 7 years ago
- VTK for rust, proof of concept.☆12May 14, 2016Updated 10 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆13Apr 18, 2024Updated 2 years ago
- Combination of action rpg with roguelike.☆18Jun 19, 2023Updated 3 years ago
- A luajit set of ffi wrappers for the excellent sokol framework,☆10Sep 3, 2026Updated last week
- Composable and efficient abstractions for iterating multidimensional spaces in C++☆10Nov 22, 2023Updated 2 years ago
- A collection of all my single-header libraries.☆17Dec 22, 2023Updated 2 years ago
- Lite 3D Game Engine☆21Oct 2, 2022Updated 3 years ago
- library for assembling x86 in zig (WIP)☆31Apr 30, 2021Updated 5 years ago
- Grom, the Mountain God. A mountain climbing tile placement game.☆11Sep 6, 2016Updated 10 years ago
- cairo widget for FLTK and Qt☆14Aug 18, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Celestial is a distributed MMORPG game server in Erlang/OTP, is a complete rewrite of the original ElvenGard project with ImNotAVirus.☆14Jan 7, 2026Updated 8 months ago
- C89 compatible atomics.☆105Jul 31, 2026Updated last month
- VTK based C++ graphics library for plotting and for data on rectilinear and unstructured grids with an flexible and easy to use API.☆12Sep 5, 2020Updated 6 years ago
- Lua implemented in Mercury☆15May 5, 2026Updated 4 months ago
- A procedurally-generated adventure game in 32KB☆15Aug 18, 2026Updated 3 weeks ago
- An experimental real-time vector render V module based on `sokol.sgl`☆11Feb 18, 2025Updated last year
- 计算物理期末项目☆10Apr 3, 2024Updated 2 years ago