nikki93 / metaLinks
static reflection tools for c++. i mostly use this with entt.
☆10Updated 4 years ago
Alternatives and similar repositories for meta
Users that are interested in meta are comparing it to the libraries listed below
Sorting:
- Archived!☆27Updated 4 years ago
- C++20 compile-time reflection library.☆35Updated last year
- "Longeron++" C++17 library for simple memory-efficient or 'data-oriented' structures☆31Updated 8 months ago
- C++17 compile-time enum reflection library☆45Updated 3 years ago
- A template for simple C++ reflection done with CMake and Python (no other external tools)☆40Updated 3 years ago
- C++14 library to enhance enumerator capabilities, including arbitrary length, statically allocated, strongly typed masks.☆22Updated 3 years ago
- Simple and Fast Multimedia Engine☆13Updated 7 years ago
- A modern(ish) cross-platform open-source 2D game engine built on top of SDL2. C++98/03/11/14/17 compatible. Requires plf::colony and plf:…☆16Updated 6 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- C++ components used in the project https://github.com/rnburn/bbai☆53Updated 2 years ago
- Optimizing the memory layout of std::tuple☆34Updated 5 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 5 years ago
- Cut down and minimalistic C++ string formatting library☆28Updated 2 years ago
- ☆20Updated 8 years ago
- Komodo Gaming Software Development Kit☆73Updated 2 years ago
- ccpp, a general purpose single-header preprocessor library.☆52Updated 4 years ago
- A generic game loop implementation in C++☆12Updated 2 years ago
- Delegate is an unbelievably fast, lightweight, and 0-overhead function container.☆26Updated 4 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆17Updated 4 years ago
- forward declarations for C++ std headers☆75Updated 5 years ago
- Type preserving dynamic heterogeneous containers for C++.☆18Updated 6 years ago
- ENGINE..... vrooooommm☆36Updated 8 months ago
- A clean implementation of reflection and related proposals.☆28Updated 8 years ago
- C++17 tiny vector math library☆45Updated 2 years ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆67Updated last year
- ☆36Updated 6 years ago
- My bachelor's thesis on the Entity-Component-System pattern and ECST☆39Updated 4 years ago
- C++20 SQLite wrapper with an expressive code that runs fast☆26Updated 5 years ago
- Fixed-size C++ delegates - efficient alternatives to std::function.☆42Updated 3 years ago
- Fixed size function wrapper like std::function☆70Updated 9 years ago