pr0g / sokol-experimentLinks
☆10Updated 2 years ago
Alternatives and similar repositories for sokol-experiment
Users that are interested in sokol-experiment are comparing it to the libraries listed below
Sorting:
- Minimal C11 game libraries☆53Updated 2 years ago
- Sokol based rendering module for Flecs.☆36Updated last month
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆39Updated last month
- Mostly self-contained game/engine☆49Updated 9 months ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆116Updated 4 years ago
- Jai bindings for Raylib☆23Updated 5 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- A small utility for generating a texture atlas☆45Updated 8 years ago
- Educational demo implementing a swept 2D character controller☆97Updated last year
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆38Updated 2 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 4 years ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆47Updated 4 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- Game engine utilizing Wren for quick and easy development☆42Updated 8 months ago
- Ecs is a single header Entity Component System library for C99 game development.☆52Updated 5 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆151Updated 2 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆66Updated 4 years ago
- ☆74Updated 2 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆109Updated 3 years ago
- ☆12Updated 4 years ago
- A texture packing system in C.☆33Updated last year
- Hot reload for C☆17Updated 3 weeks ago
- Minimal zig project to get bgfx running with sdl2☆18Updated 4 years ago
- ☆40Updated last year
- A simple particle system library made with and for raylib. Works as header only library.☆41Updated 8 months ago
- Game systems for games in C. Examples using Raylib.☆33Updated 2 months ago
- Raylib and C project template with hot-reload architecture☆22Updated 4 years ago