akhra / HexCoordLinks
Hexagon Grid Coordinate System for Unity/C#
☆92Updated 11 years ago
Alternatives and similar repositories for HexCoord
Users that are interested in HexCoord are comparing it to the libraries listed below
Sorting:
- Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!☆163Updated 8 years ago
- A very simple 2d tile-based pathfinding for unity, with penalty supported☆144Updated 8 years ago
- Unity platformer framework: IA, Ladders, Jumps, WallStick, WallJumps, Slopes, MovingPlatforms, OneWayPlatforms/Walls, Ropes and more...☆120Updated 8 years ago
- A lightweight finite state machine implementation that supports custom and conditional transitions☆101Updated 6 years ago
- A simple, easy to implement, editor-driven signal/event system for Unity.☆109Updated 12 years ago
- Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around ver…☆211Updated 10 years ago
- A simple behaviour tree implementation for Unity☆60Updated 5 years ago
- Bezier spline editor for Unity game engine☆149Updated 3 years ago
- ☆113Updated 7 years ago
- ☆49Updated 10 years ago
- Behaviour tree editor for Unity3D☆118Updated 5 years ago
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆103Updated 7 years ago
- A Unity template for screen resolutions and aspect ratio management☆90Updated 10 years ago
- Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test☆76Updated 8 years ago
- Open Source RTS Camera Script for Unity☆73Updated 9 years ago
- Samples for the 2D SpriteShape feature.☆211Updated 5 years ago
- Open source pathfinding for Unity☆139Updated 5 years ago
- A set of custom 2D colliders for Unity.☆156Updated last year
- A simple library for creating state machines in C# code - Tweaked for Unity3D support☆62Updated 10 years ago
- A UnityEvent replacement☆134Updated 7 years ago
- Mostly static utility classes that are used across multiple projects. This seems like a better place for them than in Gists.☆135Updated 7 years ago
- Random library in C# for Unity3D☆160Updated 13 years ago
- Showcase for ReactiveUI build with Entitas-CSharp☆65Updated 8 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- A typesafe, lightweight messaging lib for Unity.☆230Updated 4 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 9 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆86Updated 8 years ago
- Charon plugin for Unity. Build-in game data editor, code generator and integration tools for Unity☆115Updated last week
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆133Updated 5 years ago
- A Utility-based framework for developing autonomous AI systems in Unity.☆92Updated 9 years ago