Octops / agones-discover-openmatchLinks
How to implement a matchmaking system using Agones and OpenMatch
☆101Updated 2 years ago
Alternatives and similar repositories for agones-discover-openmatch
Users that are interested in agones-discover-openmatch are comparing it to the libraries listed below
Sorting:
- Automatic Ingress configuration for Game Servers managed by Agones☆75Updated last year
- Broadcast Agones GameServers and Fleets states to the external world☆26Updated last year
- ☆34Updated 5 years ago
- This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, util…☆135Updated 3 months ago
- Open Saves is a cloud native data store for game development.☆235Updated 3 months ago
- Demos, examples, and tests, oh my!☆28Updated 2 months ago
- An integration demo for Agones and Open Match. The original is https://github.com/laremere/space-agon☆53Updated 3 months ago
- A simple, two player multiplayer game built to show how you can host dedicated game servers on Kubernetes.☆174Updated 7 years ago
- Next-Gen Gateway Service for distributed game servers built with Unreal or Unity Engine☆59Updated 6 months ago
- Expose Agones GameServers information via HTTP☆12Updated last year
- Maestro: Game Room Scheduler☆125Updated last week
- Unreal GDK Sample Third Person Shooter☆20Updated 5 years ago
- The runtime framework for Nakama server.☆64Updated last week
- An example project on how to set up and write custom server code in Nakama server.☆147Updated 2 months ago
- Golang bindings for the GameNetworkingSockets library.☆104Updated 4 years ago
- Creating an agones cluster with minikube☆13Updated 3 years ago
- Unreal client for Nakama server.☆238Updated this week
- Game Server SDK for PlayFab Multiplayer Servers☆163Updated 7 months ago
- Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.☆169Updated 6 months ago
- A distributed game server made with Golang☆191Updated 3 years ago
- Network Next☆54Updated 2 weeks ago
- An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.☆24Updated 2 years ago
- A solution that enables Unreal Engine 4 to work with Google gRPC services from either C++ or Blueprints.☆174Updated 5 years ago
- .NET client for Nakama server written in C#.☆157Updated this week
- Scalable MMORPG game server based on entity control☆26Updated 2 years ago
- A RTS style MOBA game built in the Unreal Engine 4. This has been my personal project since about February 2015, working on it in my free…☆17Updated 8 years ago
- 用户实现nakama集群功能☆16Updated 2 years ago
- Scalable MMO servers instantiation, dungeon instantiation and player balancing subsystem for unreal engine☆94Updated last year
- A leaderboard backend using redis☆52Updated 2 years ago
- GoLang Script Handler for Unity☆48Updated 4 years ago