Octops / agones-discover-openmatchLinks
How to implement a matchmaking system using Agones and OpenMatch
☆92Updated last year
Alternatives and similar repositories for agones-discover-openmatch
Users that are interested in agones-discover-openmatch are comparing it to the libraries listed below
Sorting:
- Broadcast Agones GameServers and Fleets states to the external world☆26Updated last year
- Automatic Ingress configuration for Game Servers managed by Agones☆74Updated last year
- ☆34Updated 5 years ago
- Open Saves is a cloud native data store for game development.☆231Updated 2 weeks ago
- For running containerized game servers on Spot instances reliably and safely☆39Updated last year
- Demos, examples, and tests, oh my!☆28Updated this week
- This multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, util…☆128Updated this week
- Expose Agones GameServers information via HTTP☆13Updated last year
- A simple, two player multiplayer game built to show how you can host dedicated game servers on Kubernetes.☆172Updated 7 years ago
- Unreal client for Nakama server.☆226Updated last week
- Next-Gen Gateway Service for distributed game servers built with Unreal or Unity Engine☆56Updated 2 months ago
- Watch Fleets and pre-pull images of game servers on every node running in the cluster☆16Updated last year
- The runtime framework for Nakama server.☆57Updated 3 weeks ago
- Creating an agones cluster with minikube☆12Updated 3 years ago
- Maestro: Game Room Scheduler☆121Updated this week
- Golang bindings for the GameNetworkingSockets library.☆96Updated 4 years ago
- Documentation for Nakama social and realtime server.☆43Updated 3 years ago
- An example project on how to set up and write custom server code in Nakama server.☆136Updated 3 months ago
- Game Server SDK for PlayFab Multiplayer Servers☆156Updated 3 months ago
- A solution that enables Unreal Engine 4 to work with Google gRPC services from either C++ or Blueprints.☆174Updated 5 years ago
- Unreal GDK Sample Third Person Shooter☆20Updated 4 years ago
- .NET client for Nakama server written in C#.☆144Updated 3 weeks ago
- A leaderboard backend using redis☆51Updated last year
- Azure PlayFab Multiplayer Servers LocalMultiplayerAgent project and helper libraries☆51Updated 2 months ago
- Fast and robust converter utility used to generate UE4-friendly code to provide gRPC functionality into your game.☆22Updated 2 years ago
- Scalable MMO servers instantiation, dungeon instantiation and player balancing subsystem for unreal engine☆88Updated 11 months ago
- The server interface for the Hiro game framework.☆36Updated last week
- Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.☆161Updated last month
- GameServer test project for Steamworks.NET☆39Updated last year
- ☆140Updated 3 months ago