heroiclabs / hiro
The server interface for the Hiro game framework.
☆30Updated this week
Alternatives and similar repositories for hiro:
Users that are interested in hiro are comparing it to the libraries listed below
- The runtime framework for Nakama server.☆52Updated 3 weeks ago
- A self-hostable game backend - the easiest way to integrate authentication, stats, leaderboards and (so much) more into your game☆31Updated this week
- An example project on how to set up and write custom server code in Nakama server.☆122Updated last month
- Sustenet is a networking solution built with Rust and Zig, formerly C#, for game engines like Unity3D, Godot, and Unreal Engine. The prim…☆20Updated this week
- UI library for Supabase in Godot Engine☆33Updated 3 years ago
- Godot Open-Source Kinematic Character Controller☆17Updated 2 months ago
- A Godot demo that uses the Arch ECS system.☆25Updated last year
- convenient cross platform way to use flatbuffers for unity☆26Updated 4 months ago
- A micro-kernel game framework with dependency injection and event-driven communication.☆14Updated 7 months ago
- Example source code for "Creating a first person shooter that scales to a million players"☆35Updated 8 months ago
- 2D multiplayer card game templates in Unity, Phaser, Defold, and Godot, using Colyseus for the server backend.☆24Updated last year
- Simple connection orchestrator and relay☆27Updated 5 months ago
- A collection of utilities for creating rhythm games in Unity, Unreal, Godot and SDL.☆35Updated this week
- "Fish Game" for Unity is a 2-4 player online multiplayer game created as a demo of Nakama; an open-source scalable game server, using the…☆57Updated 3 years ago
- Example repository for organizing generic tile maps in Unity with C#☆18Updated 2 years ago
- .NET client for Nakama server written in C#.☆131Updated this week
- Client Side Prediction With a RigidBody Movement System☆37Updated last year
- Godot☆25Updated last year
- A Node Based Visual Novel creation tool for Unity3D.☆67Updated last year
- A sample game called Pirate Panic for Unity engine built with Nakama server.☆145Updated 2 years ago
- GDScript ECS 4.x☆32Updated 7 months ago
- Ludum Dare 52☆23Updated 2 years ago
- A small project where I used a shader to draw borders around objects that can merge with one another☆11Updated 9 months ago
- ☆22Updated 4 years ago
- Unity deterministic multiplayer online game that implements basic rollback☆17Updated 2 years ago
- 2-4 players fast-paced party game of strategy and deception☆16Updated 3 years ago
- The RmlUi plugin for Flax Engine☆13Updated 9 months ago
- Zara Engine for Survival Games☆66Updated last month
- Open source metroidvania game.☆83Updated last month
- 2D Game Framework for Unity☆22Updated last year