topfreegames / maestroLinks
Maestro: Game Room Scheduler
☆125Updated last week
Alternatives and similar repositories for maestro
Users that are interested in maestro are comparing it to the libraries listed below
Sorting:
- A leaderboard backend using redis☆52Updated 2 years ago
- This repo contains a c++ lib with pitaya's cluster logic for creating backend pitaya servers in other programming languages☆23Updated this week
- A fast massive push platform for APNs and FCM☆39Updated 2 weeks ago
- a client sdk for pitaya game server framework☆74Updated this week
- Open Saves is a cloud native data store for game development.☆236Updated last week
- khan will drive all your enemies to the sea (and also take care of your game's clans)!☆31Updated 2 years ago
- Broadcast Agones GameServers and Fleets states to the external world☆26Updated last year
- Golang bindings for the GameNetworkingSockets library.☆104Updated 4 years ago
- navigation mesh in golang☆43Updated 9 years ago
- Navigation mesh pathfinding and spatial reasoning library☆141Updated 7 months ago
- NATSRPC, transport by nats, define by proto file(gen code),use like grpc☆24Updated 3 weeks ago
- Server for tanks battle game on golang☆22Updated 11 years ago
- Gowog, Golang based Web multiplayer Online Game☆125Updated 6 years ago
- Go implementation of netcode.io☆86Updated 6 years ago
- Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.☆72Updated last year
- Demos, examples, and tests, oh my!☆28Updated last week
- Scalable MMORPG game server based on entity control☆26Updated 2 years ago
- Generates data structure definitions from JSON files for any kind of programming language☆45Updated 2 years ago
- A Go-implementation of the Entity-Component-System paradigm☆326Updated last year
- A revamped Google's jump consistent hash☆107Updated 3 years ago
- This package contains the common extensions we use in our projects.☆16Updated 6 months ago
- Entitas-Go is a fast Entity Component System Framework (ECS) Go 1.17 port of Entitas v1.13.0 for C# and Unity.☆25Updated 4 years ago
- A reliability layer for UDP connections in Go.☆139Updated 5 years ago
- An actor framework for Go☆250Updated 6 years ago
- Some example codes to illustrate how protoactor-go refers to sender process☆38Updated 3 years ago
- 通用的协议IDL工具, 代替Protobuf☆54Updated last year
- A distributed game server made with Golang☆191Updated 3 years ago
- Fab.io is a lightweight game backend framework written in Go (Golang).☆24Updated 4 years ago
- A Go-implementation of the ECS (Entity-Component-System), focus on the development of game server.☆152Updated 2 weeks ago
- Libraries used in multiple Weave projects☆133Updated 2 years ago