topfreegames / maestroLinks
Maestro: Game Room Scheduler
☆125Updated this week
Alternatives and similar repositories for maestro
Users that are interested in maestro are comparing it to the libraries listed below
Sorting:
- A leaderboard backend using redis☆52Updated 2 years ago
- This repo contains a c++ lib with pitaya's cluster logic for creating backend pitaya servers in other programming languages☆23Updated this week
- A fast massive push platform for APNs and FCM☆39Updated last month
- a client sdk for pitaya game server framework☆74Updated 2 weeks ago
- Open Saves is a cloud native data store for game development.☆236Updated 2 weeks ago
- khan will drive all your enemies to the sea (and also take care of your game's clans)!☆31Updated 2 years ago
- Broadcast Agones GameServers and Fleets states to the external world☆26Updated last year
- Navigation mesh pathfinding and spatial reasoning library☆142Updated 7 months ago
- Package behaviortree provides a simple and powerful Go implementation of behavior trees without fluff.☆74Updated this week
- NATSRPC, transport by nats, define by proto file(gen code),use like grpc☆25Updated last month
- Go implementation of netcode.io☆86Updated 6 years ago
- Gowog, Golang based Web multiplayer Online Game☆125Updated 6 years ago
- navigation mesh in golang☆43Updated 10 years ago
- Generates data structure definitions from JSON files for any kind of programming language☆45Updated 2 years ago
- Scalable MMORPG game server based on entity control☆26Updated 2 years ago
- Golang bindings for the GameNetworkingSockets library.☆105Updated 4 years ago
- This package contains the common extensions we use in our projects.☆16Updated last week
- Automatic Ingress configuration for Game Servers managed by Agones☆76Updated last year
- Some example codes to illustrate how protoactor-go refers to sender process☆38Updated 3 years ago
- A Go-implementation of the ECS (Entity-Component-System), focus on the development of game server.☆152Updated last month
- An actor framework for Go☆250Updated 6 years ago
- A Go-implementation of the Entity-Component-System paradigm☆327Updated last year
- A revamped Google's jump consistent hash☆107Updated 3 years ago
- Libraries used in multiple Weave projects☆134Updated 2 years ago
- Server for tanks battle game on golang☆22Updated 11 years ago
- A gateway for games with stream multiplexing☆247Updated 2 years ago
- 💨A well crafted go packages that help you build robust, reliable, maintainable microservices.☆144Updated last month
- ☆44Updated 6 years ago
- GoLang Script Handler for Unity☆48Updated 4 years ago
- Golang Area-Of-Interest (AOI) Implementations☆27Updated 7 years ago