Oberon00 / luabindLinks
Luabind is a library that helps you create bindings between C++ and Lua.
☆47Updated 3 years ago
Alternatives and similar repositories for luabind
Users that are interested in luabind are comparing it to the libraries listed below
Sorting:
- Create Lua bindings for your C++ code easily - my improvements☆70Updated 5 years ago
- Lua API wrapper for C++11☆73Updated 9 years ago
- a one header library for creating Lua bindings to C++☆78Updated 4 years ago
- Easy-to-use lua wrapper for C++☆97Updated 2 years ago
- Library for binding C++ code with Lua☆38Updated last year
- A Simple C++ Interface to Lua☆167Updated 4 years ago
- Lua51-52 binding library☆75Updated 9 years ago
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 4 years ago
- Simple lua binding with C++☆46Updated 2 years ago
- Create Lua bindings for your C++ code easily - Fixes and improvments to decimad's original C++11 version☆12Updated 8 months ago
- Easy-to-use lua wrapper for C++☆94Updated 2 years ago
- ☆116Updated 6 years ago
- Demonstration and test harness for LuaBridge☆38Updated 12 years ago
- [old/obsolete] Tiny tree virtual file system - a small C++ library for app-internal VFS support. Like PhysicsFS.☆129Updated 8 years ago
- Cross-platform game engine for mobile platforms☆32Updated 6 years ago
- Jump Point Search, public domain, single .h -- OBSOLETE! See tinypile repo for a better version.☆73Updated 6 years ago
- SGScript Scripting Engine☆65Updated 7 years ago
- Visual Studio C++ debugger extensions for Lua☆94Updated last year
- Full LuaPlus distribution☆198Updated 3 years ago
- ☆344Updated 5 years ago
- A Just-In-Time compiler for the AngelScript language on x86 processors.☆246Updated 2 years ago
- New version from coi☆34Updated 5 years ago
- SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under …☆178Updated 5 years ago
- lightweight header-only Lua - C++ adapter / binding☆56Updated 4 months ago
- Gincu -- a simple match three game, game engine, and game framework written in C++☆47Updated 6 years ago
- Lua Remote DeBugger☆64Updated 3 months ago
- Function bindings for ImGui in lua☆163Updated 2 years ago
- A C++11 header-only ECS (entity-component-system) library (no longer updated but feel free to use or extend it)☆55Updated 8 years ago
- C++11 API for creating Lua bindings☆156Updated 7 years ago
- C++11 Lua 5.2 Binding Library☆79Updated 9 years ago