ficool2 / map_batch_updaterLinks
Batch updater tool for Source maps
☆12Updated 2 years ago
Alternatives and similar repositories for map_batch_updater
Users that are interested in map_batch_updater are comparing it to the libraries listed below
Sorting:
- Source 1 BSP renamer☆17Updated 2 years ago
- VTF Edit Revitalized is a modern recreation of VTF Edit. Multi-Platform and rewritten in QT.☆20Updated 2 months ago
- A clean tool to pack BSP using Valve's BspZip☆33Updated 2 years ago
- Bug and feature request tracker for Hammer++☆38Updated 3 years ago
- VTFLib is a LGPL open source programming library that provides a C and C++ API for reading and writing Valve VTF and VMT format image fil…☆24Updated 3 months ago
- A 3D skybox automation tool for Source Engine levels☆11Updated 5 years ago
- This is a collection of FGD edits that can be put together to make L4D2's Hammer easier to use and more useful.☆23Updated 2 months ago
- A vscode extension that adds intelligent support for source engine file types and operations☆42Updated 5 months ago
- An implementation to use Steam Networking Sockets in the Source SDK☆34Updated 10 months ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆45Updated 3 years ago
- ☆33Updated 5 years ago
- AutoVTF is a C# Winforms program for working with VTF files in an intuitive and less tedious way☆70Updated last year
- library for sdk2013 mods to use if they so choose☆22Updated 10 months ago
- Standalone Source plugin to switch physics engines at runtime☆31Updated 2 years ago
- Deprecated in favor of: https://github.com/craftablescience/MareTF☆64Updated 8 months ago
- Import Source game content into Source 2☆67Updated 10 months ago
- recreated env_cascade_light from CS GO based on env_projectedtexture☆41Updated last year
- Portal 2 assets converted to use in Source SDK 2013☆26Updated last year
- Basic tools and binaries for TF2Classic SourceMod usage☆12Updated 6 months ago
- ☆25Updated 7 years ago
- SE FGD's☆24Updated 2 years ago
- A WIP drop-in replacement for Source SDK 2013's video services that plays webms☆35Updated last year
- ☆13Updated 2 years ago
- BSP lump editor and review tool☆44Updated last week
- A simple to use tool that helps you make the files needed for prop combine to work in cs:go☆11Updated 3 years ago
- Modules for working with Valve's Source Engine file formats.☆76Updated last week
- props_scaling_recompiler is an automatic assets recompiler that allows you to scale props and/or convert them to prop_static without leav…☆14Updated last month
- Screenspace pixel shader SDK for Source games☆109Updated last year
- Useful tweaks and content for Source Engine Games☆141Updated 2 weeks ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆21Updated 5 years ago