ficool2 / map_batch_updater
Batch updater tool for Source maps
☆12Updated last year
Alternatives and similar repositories for map_batch_updater:
Users that are interested in map_batch_updater are comparing it to the libraries listed below
- Source 1 BSP renamer☆15Updated last year
- Standalone Source plugin to switch physics engines at runtime☆29Updated last year
- library for sdk2013 mods to use if they so choose☆20Updated 3 weeks ago
- SE FGD's☆24Updated last year
- A full SDK for the Portal 2 branch of Source Engine☆13Updated 5 months ago
- Bug and feature request tracker for Hammer++☆35Updated 2 years ago
- VTF Edit Revitalized is a modern recreation of VTF Edit. Multi-Platform and rewritten in QT.☆14Updated this week
- GPU-accelerated VRAD☆16Updated 6 years ago
- Convert PBR materials to VMT and VTF files that imitate PBR properties in Source engine games like Garry's Mod.☆44Updated 2 years ago
- A clean tool to pack BSP using Valve's BspZip☆29Updated 2 years ago
- HLMV for Source SDK 2013☆14Updated 2 years ago
- Half-Life 2 TF2 SDK Mirror sort-of merged with SDK 2013☆10Updated 2 months ago
- Tool for converting BSP files between engine versions without decompilation☆17Updated last week
- A simple to use tool that helps you make the files needed for prop combine to work in cs:go☆10Updated 2 years ago
- Converts TF2 VScript function definitions into VSCode Code Snippets.☆22Updated 4 months ago
- ☆26Updated 4 years ago
- ☆24Updated 6 years ago
- The 2013 edition of the Source SDK☆14Updated 2 months ago
- [Dead] The 2013 community edition of the Source SDK☆14Updated 8 years ago
- Basic tools and binaries for TF2Classic SourceMod usage☆12Updated last month
- An implementation to use Steam Networking Sockets in the Source SDK☆31Updated 3 weeks ago
- Half-Life Resized Maps unifies many of the separated levels of Half-Life: Source and brings many QoL improvements and bugfixes.☆18Updated 4 years ago
- Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.☆32Updated last year
- Modules for working with Valve's Source Engine file formats.☆62Updated last week
- ☆31Updated 6 years ago
- Enhanced Entity Lump editor for Source games☆27Updated 2 weeks ago
- recreated env_cascade_light from CS GO based on env_projectedtexture☆33Updated 3 months ago
- Bitl's SMOD-like HL2 mod, FIREFIGHT RELOADED, built with Valve's Source SDK 2013 Base.☆23Updated last week
- Fixes and additions to the CS:GO FGD to be used in Hammer Editor☆12Updated 3 years ago