Nocte- / hexahedraLinks
Hexahedra is a C++ framework for voxel games.
☆53Updated 11 years ago
Alternatives and similar repositories for hexahedra
Users that are interested in hexahedra are comparing it to the libraries listed below
Sorting:
- A cross-platform editor for small voxel models.☆80Updated 10 years ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38Updated 11 years ago
- A Minecraft clone... with Portals!☆48Updated 13 years ago
- Open-source voxel editor and toolchain☆128Updated 10 years ago
- Tesseract - repo moved to http://tesseract.gg☆191Updated 8 years ago
- Tortuga is a 2D MMORPG featuring permadeath, with an emphasis on multiplayer cooperation, exploration and customization. The game runs on…☆40Updated 6 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 9 years ago
- C++ game engine for SFML.☆10Updated 10 years ago
- Simple & powerful 2D game library.☆95Updated 5 years ago
- Peer to Peer virtual world☆90Updated 12 years ago
- 2D Competitive Platform Game written using C++ / SFML☆46Updated 10 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- ☆13Updated 11 years ago
- Examples for my blog posts on procedural generation.☆34Updated 11 years ago
- A (semi)procedural terrain generating and rendering system for the Panda3D engine. Written in python.☆38Updated 12 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 10 years ago
- A world synthesizer.☆22Updated 10 years ago
- scifi tower defense made with löve2d and lua☆56Updated 7 months ago
- Blackvoxel Video Game☆107Updated last year
- A mirror of the OctaForge engine repository☆51Updated 7 years ago
- Maratis version 4 (experimental)☆69Updated 3 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 9 years ago
- A 2D physics based entity component game engine☆43Updated 9 years ago
- 2D/3D noise DSL for generating voxel worlds.☆16Updated 10 years ago
- An experimental framework for low latency, high fps multiplayer games☆177Updated 12 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆45Updated 8 months ago
- Slideshow for a shader talk at Dev Workshop Conf 2014☆30Updated 10 years ago
- A tool for remotely monitoring video game playtests.☆50Updated 10 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 7 years ago
- Practical Entity Component System☆18Updated 7 years ago