Craig-Macomber / Panda3D-Terrain-SystemLinks
A (semi)procedural terrain generating and rendering system for the Panda3D engine. Written in python.
☆37Updated 12 years ago
Alternatives and similar repositories for Panda3D-Terrain-System
Users that are interested in Panda3D-Terrain-System are comparing it to the libraries listed below
Sorting:
- Python bindings for bgfx☆74Updated 6 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 9 years ago
- Tesseract - repo moved to http://tesseract.gg☆191Updated 8 years ago
- Open-source voxel editor and toolchain☆127Updated 10 years ago
- Lightweight User Interface for Panda3D☆84Updated 5 years ago
- An Open Source Futuristic Action Flight Simulator Game Inspired By Carrier Command☆31Updated last year
- IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT…☆61Updated 6 years ago
- 3D Multiplayer First Person Shooter☆23Updated 12 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- Crystal Space 3D repo☆59Updated 13 years ago
- a game engine: lua, opengl es 2.0, native client☆196Updated 13 years ago
- Doom 3 BFG Edition with cleaned up source, Linux and 64 bit Support☆16Updated 11 years ago
- Hexahedra is a C++ framework for voxel games.☆52Updated 10 years ago
- ☆13Updated 11 years ago
- Simple & powerful 2D game library.☆95Updated 4 years ago
- Python based Shader Meta-Language for implementing, customizing and extending shader generators for Panda3D. Allows configuring a acyclic…☆23Updated 10 years ago
- Data and binaries of Lumix Engine☆76Updated 6 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆27Updated 5 years ago
- Little C library to do OpenSCAD metaprogramming. Note, this was written a long time ago when OpenSCAD was less capable than it is now. M…☆36Updated 7 years ago
- A cross-platform editor for small voxel models.☆78Updated 9 years ago
- Blender addon for integrating Panda3D☆78Updated 6 years ago
- Peer to Peer virtual world☆90Updated 12 years ago
- A bidirectional path tracer written in C.☆52Updated 10 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 10 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 9 years ago
- An experimental framework for low latency, high fps multiplayer games☆176Updated 11 years ago
- Fifechan is a C++ GUI library designed for games. It comes with a standard set of 'widgets' and can use several different objects for dis…☆55Updated last year
- Examples for my blog posts on procedural generation.☆34Updated 10 years ago
- Paged Geometry is a component for rendering of dense vegetation☆24Updated 3 weeks ago