NiseVoid / bevy_bundlication
☆14Updated last week
Alternatives and similar repositories for bevy_bundlication:
Users that are interested in bevy_bundlication are comparing it to the libraries listed below
- ☆25Updated 7 months ago
- ☆58Updated 11 months ago
- A rollback library that buffers component state. Useful for netcode.☆40Updated last year
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆62Updated this week
- Cross-platform ergonomic abstractions for async programming in Bevy.☆76Updated 2 weeks ago
- Simple server/client channel implemented over websockets with support for Bevy.☆25Updated last month
- High-level networking library that extends the bevy_replicon library to allow snapshot interpolation and client-side prediction☆30Updated 3 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆41Updated 2 months ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆49Updated this week
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆36Updated this week
- Billboard text and texture support for bevy☆99Updated 8 months ago
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆18Updated this week
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆16Updated last month
- Decorate your bevy system with the sysfail macro attribute to make them handle cleanly failure mods.☆26Updated 7 months ago
- ☆31Updated 2 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆61Updated 2 weeks ago
- A Bevy plugin for shaking 2d cameras☆21Updated 3 months ago
- A lighting 2d library for Bevy☆47Updated last month
- Automated integration testing based on recorded play-testing sessions☆25Updated 9 months ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆23Updated 2 months ago
- ☆18Updated last month
- ☆36Updated 8 months ago
- A bevy plugin for creating grids, for debugging purposes☆34Updated 2 months ago
- A flexible networking crate for Bevy.☆45Updated 3 months ago
- Integration with renet for bevy_replicon☆10Updated this week
- A 2d lighting crate for bevy.☆41Updated 10 months ago
- File system dialogs for loading and saving files using the Bevy game engine☆22Updated 2 months ago
- Bevy plugins to keep a bevy app running in the browser despite not being visible☆15Updated 3 months ago
- A Bevy plugin to pack assets into a single PAK like file☆19Updated this week
- A bevy plugin for rendering grass☆55Updated last week