NibbleByte / UnitySceneReference
Simple way to reference a scene in Unity without typing manually the scene path.
☆65Updated 6 months ago
Related projects: ⓘ
- UnityEvents drawer with collapsing, reordering and compact UX☆80Updated 3 years ago
- Ties together the Input and Localization system to give you live Input Hints!☆42Updated 7 months ago
- Serializes and renders ⚠ missing component info in Unity☆135Updated last year
- A property drawer that automagically assigns a reference to your field☆62Updated 9 months ago
- Icon Browser for Unity Editor☆66Updated last year
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆119Updated 2 years ago
- A better replacement for UnityEvents☆125Updated last year
- In game console for Unity☆36Updated 2 years ago
- Export UPM packages as .unitypackage files☆111Updated 9 months ago
- Screen space shader for Unity resembling the "cavity" effect in Blender☆73Updated 3 months ago
- Adds a simple MinMax slider attribute to Unity. Supports Vector2 and Vector2Int.☆92Updated 3 years ago
- Create a runtime menu system with buttons and windows for debugging in one line of code.☆78Updated 3 years ago
- (Unity) Editor dropdown for SerializeReference Attribute with Copy/Paste☆89Updated 5 months ago
- Auto attach components in inspector☆128Updated 2 years ago
- A better dropdown window for Unity Editor☆90Updated 10 months ago
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆61Updated 5 years ago
- Text-based simple hierarchy header, no fancy magic, just works☆87Updated 3 years ago
- A simple implementation which allows for interface-type fields to be accepted in the Unity inspector.☆94Updated last year
- Coloured animated progress bar made in Unity, with Shader Graph.☆121Updated 10 months ago
- Keep your audio in sync across clients in your multiplayer Unity game!☆58Updated 5 months ago
- An automated asset name linter for Unity projects.☆58Updated 2 years ago
- NSubstitute is designed as a friendly substitute for .NET mocking libraries.☆83Updated 9 months ago
- Unity editor tool for quickly changing the game's color palette☆61Updated last year
- Editor extension for quick scene switching.☆64Updated 4 months ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆73Updated 9 months ago
- Useful system for visualizing continuously changing data with graphs.☆44Updated 3 weeks ago
- ☆117Updated 6 months ago
- Noise generation plugin for Unity☆24Updated 2 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆95Updated 3 years ago
- Unity3D script, that allows assigning serializable references to scenes in inspector.☆35Updated 3 years ago