fast, lock-free, core-dumpable prints (meaning you can see not-yet-flushed prints in core dumps/live processes)
☆28Oct 24, 2013Updated 12 years ago
Alternatives and similar repositories for dprintf
Users that are interested in dprintf are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- checkedthreads: no race condition goes unnoticed! Simple API, automatic load balancing, Valgrind-based checking☆299Sep 16, 2013Updated 12 years ago
- It's exactly like those graduation gift balloons, except this is a Clang Tool that detects library-level API and ABI compatibility breaki…☆14Apr 8, 2025Updated last year
- A reasonably fast and tidy C++ implemention of signals/slots☆36Feb 12, 2024Updated 2 years ago
- An Immutable String class for C++☆22Sep 21, 2013Updated 12 years ago
- Slides and source code for a introductory talk about compilers I gave at Revision 2013☆15Oct 22, 2018Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Documentation CSS style for Markdeep☆25Nov 25, 2017Updated 8 years ago
- Spherical Harmonics library inspired by D3DX☆16Jan 23, 2012Updated 14 years ago
- Simple index buffer compression☆20Dec 17, 2013Updated 12 years ago
- A fast, small, simple, powerful, single-header library for parsing command line arguments in C++.☆13Mar 20, 2017Updated 9 years ago
- Single-header library for handling crashes in C++ programs on Linux.☆35Oct 20, 2016Updated 9 years ago
- Tiny C library for reading ZIP files☆14Mar 16, 2017Updated 9 years ago
- Transferred to https://github.com/Neargye/yacppl☆14Jun 20, 2021Updated 5 years ago
- Dissector GPU debugger☆25Feb 15, 2016Updated 10 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 10 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Low memory multithreaded hash table☆24Mar 23, 2015Updated 11 years ago
- Embeddable key-value store database in C.☆17Oct 26, 2011Updated 14 years ago
- Batch Monitor - Gain performance by combining work from multiple threads into a single batch☆30Apr 15, 2015Updated 11 years ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- URI Component encoder/decoder☆24Feb 28, 2015Updated 11 years ago
- LuaJIT access to Linux /proc file system☆14Mar 1, 2016Updated 10 years ago
- Linear-Speed Vertex Cache Optimization☆64Oct 17, 2017Updated 8 years ago
- Trlmdb is a replicating database using time stamps.☆14Feb 17, 2016Updated 10 years ago
- ☆24Jun 13, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Utility to sign DXIL code after compilation☆22Feb 18, 2019Updated 7 years ago
- Command line tool for validating GLSL files☆32Aug 2, 2016Updated 10 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- ☆30Sep 1, 2016Updated 9 years ago
- A visual shader program generation program☆17Jul 27, 2010Updated 16 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Nov 25, 2016Updated 9 years ago
- Radix sort revisited again☆27Mar 20, 2018Updated 8 years ago
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Feb 20, 2015Updated 11 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Language with a bytecode compiler that can run on computers with only a few kB of RAM.☆67Nov 30, 2010Updated 15 years ago
- Quick test of GLSL shader loading speed☆17Dec 14, 2011Updated 14 years ago
- import of nvidia-texture-tools from Google Code☆22May 23, 2013Updated 13 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 11 years ago
- A WebGL reimagination of Stunts.☆15Aug 25, 2011Updated 15 years ago
- egg is a flexible, high-performance e-graph library☆13Apr 5, 2024Updated 2 years ago
- ☆19Updated this week