ashblue / fluid-dialogueLinks
A Unity dialogue system that features an easy to use drag and drop graph. ScriptableObject driven with the ability to write custom actions and conditions to create complex dialogue workflows.
☆216Updated last year
Alternatives and similar repositories for fluid-dialogue
Users that are interested in fluid-dialogue are comparing it to the libraries listed below
Sorting:
- Object Pooling for Unity☆215Updated 3 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆198Updated 3 years ago
- ☆135Updated 9 months ago
- A better replacement for UnityEvents☆146Updated 2 years ago
- A small front-end framework for Unity's UIToolkit powered by code generation.☆206Updated 4 months ago
- ☆215Updated 2 weeks ago
- This asset allows users to view raycasts as the user fires them.☆178Updated 7 months ago
- Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter☆224Updated 9 months ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆218Updated 5 years ago
- Open-source node-based tool for developing branching conversation trees☆211Updated 2 years ago
- Generic UnityEngine.Objects☆177Updated 3 years ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆142Updated 3 years ago
- Customizable Object Pooling for Unity.☆227Updated 2 years ago
- Console for all your unity needs☆165Updated 6 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆177Updated last year
- Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity☆205Updated last year
- Improved Unity C# Timers that run as a Player Loop System☆206Updated 2 months ago
- The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.☆148Updated 3 years ago
- Simple event driven Behaviour tree for Unity projects☆323Updated last year
- Various shader graph effects with Unity URP☆145Updated 3 years ago
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆216Updated last year
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆164Updated 5 years ago
- Support for animating UI Toolkit elements with Timeline.☆206Updated 2 years ago
- This package allows you to Tag Game Objects with ScriptableObjects☆152Updated 4 years ago
- A player traversal toolkit for Unity.☆197Updated 4 years ago
- Simple and extensible event system for Unity Engine, implemented via scriptable objects☆148Updated 4 months ago
- Save System for Unity with AOT (IL2CPP) and assets references support.☆263Updated 6 months ago
- Property drawer that allows class selection from drop-down in Unity.☆326Updated 3 years ago
- ☆148Updated 6 years ago
- A typesafe, lightweight messaging lib for Unity.☆230Updated 4 years ago