MaxtirError / FlexiCubes
☆23Updated 4 months ago
Alternatives and similar repositories for FlexiCubes:
Users that are interested in FlexiCubes are comparing it to the libraries listed below
- ☆43Updated 4 months ago
- [SIGGRAPH 2024] Diffusion Texture Painting☆104Updated 4 months ago
- Convert vertex-colored .obj meshes to uv-wrapped, textured .glb meshes.☆56Updated 6 months ago
- ☆35Updated 4 months ago
- Resources, benchmarks for 3D generation via AI and beyond☆65Updated 2 weeks ago
- [ICLR2025] Official Implementation of "AniSDF: Fused-Granularity Neural Surfaces with Anisotropic Encoding for High-Fidelity 3D Reconstru…☆70Updated last week
- Interactive Text-to-Texture Synthesis via Unified Depth-aware Inpainting.☆215Updated last year
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆51Updated 3 months ago
- ☆46Updated last year
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆95Updated 3 months ago
- ☆33Updated last month
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆82Updated last week
- [CVPR2025] Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion☆157Updated 3 weeks ago
- [SA2024] UniHair☆67Updated 4 months ago
- ☆32Updated this week
- BakedSDF2FBX is a utility script for converting BakedSDF GLB files to FBX, allowing them to be used in real-time 3D tools like Unity and …☆28Updated last year
- ☆28Updated 5 months ago
- ☆74Updated last year
- ☆71Updated last month
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆38Updated 7 months ago
- Official Repo for "Improving Robustness for Joint Optimization of Camera Poses and Decomposed Low-Rank Tensorial Radiance Fields"☆36Updated 9 months ago
- ☆64Updated last week
- ☆60Updated last year
- ☆22Updated last year
- ☆143Updated 2 weeks ago
- ☆10Updated 11 months ago
- Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstruction☆71Updated last month
- Estimates a depth mapping from a given normal mapping.☆83Updated 6 months ago
- An unofficial Unity port of the MERF viewer☆40Updated last year
- Browser viewer for GaussianAvatars based on Brush☆23Updated 4 months ago