MarbleItUp / MIULevelCreationKit
Open level editor for Marble It Up! http://www.marbleitup.com/
☆19Updated last year
Alternatives and similar repositories for MIULevelCreationKit:
Users that are interested in MIULevelCreationKit are comparing it to the libraries listed below
- Public release of BallisticNG's internal lightmapper tool.☆20Updated last year
- ☆10Updated 4 years ago
- Tool for ripping assets from Engine resource files☆17Updated 6 years ago
- A addon to RealtimeCSG to import Quake1 .map files from Trenchbroom into RealtimeCSG☆10Updated 3 years ago
- Attempt to implement Sonic the Hedgehog's physics and movement controls in Unity☆25Updated last year
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆15Updated 6 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 3 years ago
- A Unity tool that allows us to modularly add new draw modes to the unity scene view.☆10Updated last year
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- Sokoban clone in Unity5.☆15Updated 7 years ago
- A collection of shaders I've created for Unity3D☆29Updated 7 years ago
- Unity3D tools to generate distance field texture☆10Updated 7 years ago
- State Machine Utility Package for Unity Projects☆24Updated last year
- remaking the old unity procedural skybox that was in the beta version ages ago☆21Updated 5 years ago
- Custom Editors and Controls for Unity☆16Updated last year
- Simplified version of "Hedge Physics" by LakeFeperd and Damizean☆14Updated 3 years ago
- open half-life bsp in Unity3d☆29Updated 9 years ago
- Experimental Unity plugin to parse screenplays into sequences☆28Updated 5 years ago
- Custom property that allows to reference scene asset directly from the Editor☆10Updated 5 months ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Updated 10 years ago
- A set of retro-inspired Shader Graphs in URP.☆15Updated 4 years ago
- ☆14Updated 7 years ago
- GPU Instancing in unity with culling and LOD☆14Updated last year
- Small 2D terrain asset.☆11Updated 2 years ago
- MagicaVoxel Importer mesher and simple animation system for Unity☆9Updated 3 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆15Updated 5 years ago
- Katamari clone made in a week for a job interview.☆11Updated 7 years ago