mdechatech / Sonic-Realms
Unity 2D Sonic the Hedgehog engine
☆68Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for Sonic-Realms
- Classic Sonic Physics for Unity.☆62Updated 3 years ago
- ☆29Updated 2 months ago
- Unity frontend for the libretro API☆38Updated 7 months ago
- Create your own 3D Mario game with Hello Mario Framework for Unity!☆30Updated 3 weeks ago
- HedgePhysics is a open source 3D Sonic engine made in Unity made by LakeFeperd with some coding help from Damizean.☆17Updated 7 years ago
- Empty Unity project for developing/testing the libsm64-unity package☆24Updated last year
- Tutorial for recreating Cave Story, the classic action-platforming game, in Unity3D.☆27Updated 5 years ago
- 2D Platform game engine written in straight C# which features Sonic the Hedgehog style gameplay.☆14Updated 8 years ago
- a quake map importer for unity☆33Updated 5 months ago
- Example scenes on how to use the SK.Libretro package/library.☆17Updated 3 weeks ago
- Attempt to implement Sonic the Hedgehog's physics and movement controls in Unity☆24Updated last year
- A continued remake by ILoveSMB☆35Updated 7 years ago
- A 2D sonic framework in unity☆46Updated last year
- Super Mario 64 HD Remake☆38Updated last year
- Attempt at a reimplementation of The Sims 2 Ultimate Collection in the Unity Engine...☆50Updated 2 years ago
- Unity engine demo client of libsm64☆59Updated 2 years ago
- open half-life bsp in Unity3d☆29Updated 8 years ago
- Unity libs for working with Doom, also my Doom engine: NaSTY☆88Updated 5 years ago
- Unity frontend for the libretro API.☆9Updated 3 years ago
- Pokémon Unity Documentations/Wiki☆31Updated last year
- Public release of BallisticNG's internal lightmapper tool.☆20Updated last year
- Simplified version of "Hedge Physics" by LakeFeperd and Damizean☆13Updated 3 years ago
- An open-source Unity3D implementation of the SNES Super Metroid game, one of my favorite games, multiplayer mode included.☆10Updated 7 years ago
- Libretro wrapper written in C# with support for the Unity game engine☆28Updated 3 weeks ago
- An engine for making highly-customizable Mega Man fan games, written in C#☆58Updated 9 months ago
- SoniC# (Pronounced "Sonic Sharp") is an open-source engine based off of the brilliant games in the Sonic the Hedgehog franchise.☆27Updated 6 years ago
- See webBuild at☆14Updated 9 years ago
- A shader for Unity that replicates the fake Quake 1 skybox☆18Updated last year
- Recreating level mechanics from Super Mario Maker 2 in Unity (outdated)☆16Updated 4 years ago
- GameMaker Studio Sonic engine (No longer supported, provided as-is)☆15Updated 9 years ago