LukasKuppers / unity-spline-extrusionLinks
A simple script that extrudes a mesh along a Spline in Unity
☆15Updated last year
Alternatives and similar repositories for unity-spline-extrusion
Users that are interested in unity-spline-extrusion are comparing it to the libraries listed below
Sorting:
- Conditional Reaction Sequence Runner for Unity☆14Updated last year
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated last week
- Lib to read Clipboard Image data in Unity☆32Updated 7 months ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆44Updated last year
- A Space Portal Shader made in Unity☆21Updated 2 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- allows for overriding timeline animations per animator☆46Updated 2 years ago
- Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers☆39Updated 11 months ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- Simply Grid-based mesh dividing tool☆13Updated 4 years ago
- Examples of camera controllers in Unity.☆26Updated 3 years ago
- Convex hull, triangulation and Voronoi diagram☆19Updated 4 years ago
- A shader effect which cuts a hole in the wall to prevent an object being obstructed.☆36Updated 4 years ago
- Bake Alembic data to an array of mesh assets. Mesh array is then animated.☆28Updated 7 months ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆51Updated 7 months ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- ☆43Updated 4 years ago
- Height Based 2 color gradient shaders for Unity☆29Updated 3 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is qu…☆14Updated last year
- ☆55Updated last year
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated last year
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- Library of procedural generation code for use in Unity☆58Updated last month
- ☆20Updated 3 years ago
- An example of mesh deformation in Unity☆30Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆16Updated 2 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆35Updated 3 years ago