AlexeySmolenchuk / hGeoPatterns
Collection of RenderMan plugins for sampling Houdini geometry.
โ49Updated 3 weeks ago
Alternatives and similar repositories for hGeoPatterns:
Users that are interested in hGeoPatterns are comparing it to the libraries listed below
- Scenefiles of Siggraph2023 Presentation on Simulation Microsolvers and Houdini DOP-Dataโ41Updated 8 months ago
- ๐ Interactive texture stamping & projection tool for Houdini 20โ38Updated last year
- Standalone Render submitter for Houdini Husk 18.5+โ40Updated 3 years ago
- Volume shader layering tools for Side Effects Houdiniโ14Updated 2 months ago
- Shader to render Houdini ocean spectra natively in Arnoldโ28Updated 8 months ago
- Scripts and code snippets to use in your Houdini projectsโ26Updated 2 years ago
- โ80Updated 9 months ago
- Collection of notes using Houdini; tips, tricks and small setups that I would otherwise forgetโ31Updated 6 years ago
- ๐ One-click automated HDA for baking displacement maps with Houdini 19.5โ30Updated last year
- Houdini package for fast and flexible hdri based lighting.โ48Updated last month
- A houdini package to aid PDG submission with auto-versioning, asset handling, and immmutable timestamped hip files for reproduction of coโฆโ32Updated 4 months ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nukeโ69Updated 2 years ago
- Python Panel utility to help write vex in Houdiniโ24Updated 2 years ago
- 3D AI & Machine Learning Tips by Oriol Manzanoโ24Updated 8 months ago
- โ13Updated 2 months ago
- A simple SideFX Houdini package managerโ39Updated 5 years ago
- โ68Updated 3 months ago
- A USD Asset Resolver that can replace sub-strings in resolved asset pathsโ64Updated 5 years ago
- โ27Updated 3 months ago
- Houdini Sparse Volumetric Fluid Solverโ19Updated this week
- A collection of OpenCL-based image processing tools for Houdini's Copernicus. Features pixel manipulation algorithms, and other GPU-accelโฆโ23Updated this week
- HDA to get notified when a process in done.โ18Updated last year
- โ26Updated 3 years ago
- This repository is designated to be a place where I put some of the VEX snippets I've been using based on time.โ25Updated 2 weeks ago
- How to split polygons in VEX!โ21Updated 6 years ago
- Usd Asset Resolver Reference Implementationsโ111Updated 2 weeks ago
- some setups with a lot of comments and descriptionsโ72Updated 2 years ago
- Infection is a solver for Houdini that move and grows densityโ30Updated last year
- Arnold-compatible implementation of Pixar's bump-to-roughness workflowโ11Updated 3 years ago
- An OSL shader that generates texture to make swirly micro scratch look by controlling the anistropy and roughness.โ54Updated 5 years ago