Looking-Glass / LookingGlassCoreSDKLinks
A repository for the HoloPlay Core SDK, Looking Glass Factory's tool to enable integrations and custom rendering pipelines.
☆46Updated 11 months ago
Alternatives and similar repositories for LookingGlassCoreSDK
Users that are interested in LookingGlassCoreSDK are comparing it to the libraries listed below
Sorting:
- Camera effects like chromatic aberration, vignetting, depth of field and barrel distortion.☆12Updated 4 years ago
- One-click utilities that turn images, sounds and even voxels into shadertoy code! :)☆40Updated 2 years ago
- USD build script for aarch64 target☆11Updated 3 years ago
- A static optimizing tensor compiler with a Python frontend, autodifferentiation, and a more "shader-like" syntax.☆92Updated last month
- NanoPM, single header only PatchMatch☆77Updated 8 months ago
- converting usdc to glb using tinyusdz & tinygltf☆24Updated 2 years ago
- WebGPU-based renderer for 3D Gaussian Splatting☆28Updated last year
- The open source Universal Volumetric (".uvol") compressed interchange format for streaming mesh sequences. This project also includes a c…☆14Updated 2 years ago
- Realtime render for USD☆27Updated 8 months ago
- Magnum::Ui + Leap Motion + Oculus VR☆22Updated 7 years ago
- Real-time 2D fluid simulator with lots of visualization options.☆38Updated 4 years ago
- 🧊 A graphical program for exploring marching cubes + compute shaders in real-time.☆45Updated 5 years ago
- CUDA Extension Wrangler☆25Updated 6 years ago
- Interactive light field renderer using dynamically reparameterized light fields.☆76Updated 4 years ago
- Set of utilities supporting workflows common in GPU raytracing applications☆131Updated 2 weeks ago
- Billion Star 3D Rendering Engine for the ESA's Gaia EDR3 data set☆40Updated 2 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆24Updated last year
- Device for ANARI generating USD+Omniverse output☆19Updated last week
- pbrt-v4 render engine/exporter for Blender☆41Updated 8 months ago
- Concise and documented examples of using OpenXR to build native Mixed Reality applications!☆98Updated 5 years ago
- OpenEXR with an improved CMake build system☆23Updated 3 months ago
- Standalone application for Linux and MacOSX to open and view OpenVDB files.☆28Updated 9 years ago
- GPU marching cubes implementation for openFrameworks using a compute shader.☆18Updated 8 years ago
- Inference of biophysical skin properties from RGB reflectance, with spectral upsampling from 380 to 1000 nm. An interactive viewer and ed…☆34Updated last year
- C++ library to parsing and interpreting a .bvh file☆29Updated 6 years ago
- An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially us…☆67Updated 6 years ago
- An example implementation of OpenPBR in a WebGL pathtracer☆62Updated 6 months ago
- A suite of tools for uv-mapping video content, applied to projection mapping and lens correction and other purposes.☆24Updated 12 years ago
- ☆40Updated 10 months ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Updated 6 years ago