ricgreen1 / Igby
Igby is an Unreal Engine Automation Platform.
☆33Updated last year
Alternatives and similar repositories for Igby:
Users that are interested in Igby are comparing it to the libraries listed below
- Unreal Python Scripting Template☆17Updated 2 years ago
- setup PySide 6 (Qt) in Unreal engine☆41Updated 11 months ago
- Python Editor for unreal engine☆26Updated 4 years ago
- Custom Plugins for the Unreal Engine☆17Updated 3 years ago
- a unreal plugin template for pure python plugins☆23Updated 7 months ago
- A extension module for UE4 ControlRig☆21Updated 4 years ago
- Toolkit Integration in Epic's Unreal engine☆64Updated 9 months ago
- Pivot Tool for Maya☆15Updated 4 years ago
- A python 3 wrapper around Unreal remote control http api.☆27Updated 9 months ago
- Unreal Engine Gear☆57Updated 3 weeks ago
- Python utility library for Unreal Engine 5☆19Updated last year
- The universal scripting wrapper for Maya, Houdini and Unreal Engine.☆67Updated 4 months ago
- A simple tool for exporting characters from Maya to UE4☆56Updated 6 years ago
- Unreal Engine equivalent Maya Python Script Editor☆55Updated 7 months ago
- Some tools and scripts that extend the functionality of UE4☆40Updated 7 years ago
- Atoms Crowd extension for Gaffer☆27Updated 10 months ago
- Avalanche Content Toolset☆28Updated 3 years ago
- A suite of tools, material shaders, folder structures, naming conventions and plugins for DCCs (blender/rhino/maya) designed to streamlin…☆23Updated 4 years ago
- Unreal Engine 5 plugin with some animation helpers☆66Updated 5 months ago
- browse the textures in your unreal project & install directory☆12Updated last year
- plugin wrapper for Lei Xingyu's unrealScriptEditor☆11Updated 7 months ago
- Unreal Engine 4 plugin for mirroring animations in the editor and at runtime.☆46Updated 3 years ago
- ☆14Updated last year
- A rigging framework and toolkit built for Maya.☆18Updated 10 months ago
- A Simple Python Script Editor☆15Updated 7 years ago
- ☆22Updated last year
- Maya tools for working with UDK☆26Updated 2 months ago
- Split up mocap, then apply poses with adjustment blending.☆22Updated last year
- Advanced function library, written in VEX language for SideFX Houdini. Now in development☆15Updated 4 years ago
- Python wrapper for Perforce p4 command-line client☆17Updated last year