LFalch / hnefataflLinks
Old "viking" board game written in Rust and PIXI.js
☆13Updated 8 months ago
Alternatives and similar repositories for hnefatafl
Users that are interested in hnefatafl are comparing it to the libraries listed below
Sorting:
- A trig-less 2d line of sight algorithm in Rust☆24Updated 4 years ago
- Assure that your tests are there, and well written.☆15Updated 2 years ago
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 3 years ago
- Search through rust crates without leaving the terminal☆31Updated 11 months ago
- Psyche Toolset☆22Updated 6 years ago
- ☆16Updated 4 years ago
- Automatically generate gameboy music using machine learning☆19Updated 2 years ago
- A showcase game for the crow rendering engine☆38Updated 5 years ago
- Dwarf Fortress inspired frontend to Veloren, the multiplayer RPG voxel game written in Rust☆16Updated 2 years ago
- A simple platformer game library in Rust☆19Updated 6 months ago
- 🎙 Architect TUI and text user output for multiple output destinations using events, in Rust.☆32Updated last month
- Asynchronize blocking operation.☆26Updated 3 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- A REPL for Rust projects featuring an easy to use, zsh like autocomplete feature.☆22Updated last month
- A gui tool written in Dioxus to make it easy to release a workspace of crates to crates.io☆14Updated 2 years ago
- Submission for Game Off 2020 - Bullet hell in space☆14Updated 4 years ago
- A pure-rust implementation of *lua* (5.4) with *just-in-time* (JIT) compilation using `cranelift`.☆14Updated last year
- Procedural macros for working with Vulkan shaders☆43Updated 3 weeks ago
- A game engine for making beautiful games☆61Updated 4 years ago
- ☆16Updated 4 years ago
- ASCII Art and landscape editor☆78Updated last month
- 7drl2020☆18Updated 10 months ago
- Modularized (hot-swapping) game engine in Rust☆20Updated 4 years ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆37Updated last year
- ☆13Updated 4 years ago
- Safely transmute type to itself in generic context in Rust☆14Updated 2 years ago
- Generating procedural textures☆27Updated 4 years ago
- 🛡️ Experiments in building a ECS-driven roguelike in Rust☆33Updated 3 years ago
- A newtype wrapper that causes Debug impls to skip a field.☆21Updated 2 years ago
- A multiplayer game played on the command line and written in Rust.☆21Updated 4 years ago