L-Spiro / L.-Spiro-Engine-2022
An incomplete game engine with tons of useful code.
☆10Updated 5 months ago
Alternatives and similar repositories for L.-Spiro-Engine-2022:
Users that are interested in L.-Spiro-Engine-2022 are comparing it to the libraries listed below
- Educational Vulkan renderer written in C++☆8Updated 3 years ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- A small 3D game engine geared towards developing retro games.☆13Updated 6 months ago
- PlayStation emulator written in C++.☆28Updated 2 years ago
- Game engine/framework powering The Driver Syndicate.☆9Updated this week
- A C#/net core GBA emulator☆20Updated 2 years ago
- A very basic implementation of a software rasterizer.☆15Updated 5 years ago
- N64Brew Game Jam Project☆10Updated 4 years ago
- Shitfaced Clowns' source code for GBA demos☆28Updated 11 years ago
- Data Structures and Algorithms, STL replacement without mess☆19Updated 3 months ago
- Experimental PlayStation 2 emulator☆10Updated last week
- An experimental Vulkan renderer for studying computer graphics (currently being rewritten).☆12Updated 2 years ago
- Yet Another Zelda3 Editor☆39Updated this week
- Minecraft clone made with DirectX11☆17Updated 4 years ago
- Triangle rasterization routines accelerated by SSE and AVX☆70Updated 7 years ago
- Software implement OpenGL 1.1 version.☆13Updated 7 years ago
- 3D Physics Engine Extension to the WIP 3DS GPU Wrappers/Utilities, citro3D☆22Updated 8 years ago
- Compile N64 code using the official SDK on Unix☆49Updated 6 years ago
- Fixed Point Math in C++ for Playstation 1☆12Updated last year
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- Fooling around with a tri rasterizer☆14Updated 12 years ago
- Proof of Concept GBA emulator for the N64 - only runs ARMWrestler☆14Updated 2 years ago
- PlayStation 1 (PSX) Emulator Written in C (SDL2)☆33Updated last year
- Quake BSP map viewer using C++ and OpenGL☆17Updated 2 years ago
- ☆41Updated 7 years ago
- A small rasterization test suite for the NDS.☆12Updated last year
- gba emulator written in c++23☆40Updated last year
- Asset pipeline and minimal framework for building N64 games with libultra☆26Updated 3 weeks ago
- A 3D Toy Graphics Engine/Framework☆33Updated 2 years ago
- ☆18Updated 2 months ago