L-Spiro / L.-Spiro-Engine-2022
An incomplete game engine with tons of useful code.
☆10Updated this week
Related projects ⓘ
Alternatives and complementary repositories for L.-Spiro-Engine-2022
- Educational Vulkan renderer written in C++☆8Updated 2 years ago
- Minecraft clone made with DirectX11☆17Updated 4 years ago
- Simple software rasterizer with OpenGL-like interface☆23Updated last year
- Public software renderer being developed for fun by the King's Crook community.☆14Updated 5 months ago
- Software implement OpenGL 1.1 version.☆12Updated 7 years ago
- ☆16Updated 2 months ago
- Shitfaced Clowns' source code for GBA demos☆28Updated 10 years ago
- Sony PlayStation 1 emulator☆10Updated 5 months ago
- PlayStation 1 (PSX) Emulator Written in C (SDL2)☆32Updated last year
- A C#/net core GBA emulator☆20Updated 2 years ago
- Futuristic arcade racing game for DOS☆27Updated 9 months ago
- PlayStation emulator written in C++.☆28Updated last year
- A very basic implementation of a software rasterizer.☆11Updated 5 years ago
- A 3D game engine☆11Updated this week
- gba emulator written in c++23☆41Updated 9 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 3 months ago
- A small 3D game engine geared towards developing retro games.☆11Updated last month
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 4 years ago
- Fixed Point Math in C++ for Playstation 1☆12Updated last year
- Proof of Concept GBA emulator for the N64 - only runs ARMWrestler☆14Updated 2 years ago
- Asset pipeline and minimal framework for building N64 games with libultra☆23Updated this week
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated 2 weeks ago
- ☆37Updated 7 years ago
- A Gameboy/Color Emulator and API written in C++☆14Updated 2 years ago
- ☆33Updated this week
- N64Brew Game Jam Project☆10Updated 3 years ago
- icculus.org's port of Ken Silverman's Build Engine☆12Updated 3 years ago