KuraiAndras / CsprojToAsmdef
☆10Updated 2 years ago
Alternatives and similar repositories for CsprojToAsmdef
Users that are interested in CsprojToAsmdef are comparing it to the libraries listed below
Sorting:
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated last year
- ☆22Updated 4 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆29Updated last year
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- ☆30Updated last year
- This aims to improve the usability of the project window, such as adding copy/paste support.☆22Updated 3 years ago
- ☆30Updated 3 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- Use Transform systems and Hybrid Renderer to render pre-generated meshes of glyphs.☆29Updated 5 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- ☆26Updated last year
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated 7 months ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆26Updated 2 years ago
- ☆16Updated 4 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 3 years ago
- A tool bar that can open each item of Project Settings.☆29Updated 7 years ago
- Improved stack trace display for Unity.☆37Updated 4 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- Additional types and functionality☆24Updated 3 years ago
- 🔧 A simple git status panel for Unity.☆16Updated 5 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- Post Processing Stack☆27Updated 4 years ago
- detecting interactable item by Unity SphereCastAll and check obstacles between the player by RayCast☆9Updated 6 years ago
- Zero Allocation Strings☆20Updated 2 years ago
- A secret recipe to extend Unity Editor.☆27Updated 3 years ago
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆32Updated 3 weeks ago
- Jobified Time control system for Unity(Rewind,SlowMo,FastForward,Stop) & Physics-AudioSupport☆14Updated 5 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year