UCyborg / BerserkerQuake2
Berserker@Quake2 game engine, ported to SDL2 library.
☆20Updated 4 years ago
Alternatives and similar repositories for BerserkerQuake2:
Users that are interested in BerserkerQuake2 are comparing it to the libraries listed below
- ☆19Updated 4 years ago
- ☆16Updated last year
- Doom 3 for projects...☆15Updated 9 years ago
- Modernize Heavy Metal: F.A.K.K. 2☆13Updated 4 years ago
- This is the source code to Ritual Entertainment's game SiN.☆31Updated 4 years ago
- Quake II Software renderer by "panzerschrek"☆15Updated 8 years ago
- ☆13Updated 5 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆17Updated last year
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 2 years ago
- Nightdive Studios SiN Gold Game Source☆53Updated 5 years ago
- Heavy Metal: F.A.K.K. 2 - Tools & Source Code☆56Updated 4 years ago
- This is an open-source reimplementation of Anachronox, built on top of the Quake 2 engine (which funnily enough is the same engine Anachr…☆49Updated 2 months ago
- reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, pre…☆17Updated 10 years ago
- Quake III Arena GPL Source Release for x64, Direct3D 11 and, optionally, for Windows 8.☆29Updated 3 years ago
- ☆76Updated last year
- ☆13Updated 8 years ago
- Personal Quake III Arena toy engine based on my old XreaL Q3A project (2006 - 2011)☆22Updated 3 years ago
- Experimental porting of Doom3 BFG features to The Dark Mod☆22Updated 2 months ago
- 'The Reckoning' for Yamagi Quake II☆50Updated last week
- Doom 3 for GLES 2 with multi-threaded renderer☆30Updated 3 weeks ago
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆23Updated 9 years ago
- GPL physics-based snowboarding sim, with an advanced terrain engine designed for rendering real-world locations☆10Updated 6 years ago
- RBDOOM-3-BFG assets pack with custom maps for testing engine features like PBR☆20Updated 2 months ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 9 years ago
- Shadowgrounds and Shadowgrounds Survivor games☆53Updated 7 months ago
- A Quake 3 mod that reduces the effects of lag☆14Updated 2 years ago
- A simple wrapper to allow playing games that use FMODex with FMOD☆11Updated 6 years ago
- 'Ground Zero' for Yamagi Quake II☆51Updated last week
- XreaL based cleanup project☆12Updated 10 years ago
- Fade To Black engine reimplementation (SDL, OpenGL)☆75Updated 3 years ago