KinsonDigital / PlazmaLinks
Cross platform 2D particle engine written in csharp/dotnet
☆11Updated 2 weeks ago
Alternatives and similar repositories for Plazma
Users that are interested in Plazma are comparing it to the libraries listed below
Sorting:
- Internal messaging library using the observable pattern☆18Updated last week
- Cross-platform library for playing and managing sounds.☆35Updated 2 weeks ago
- HTML Renderer for C#☆10Updated 4 years ago
- 2D game development framework☆87Updated this week
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆17Updated last year
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆43Updated last year
- Various C# utilities used by Frenetic LLC.☆16Updated 2 weeks ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12Updated last year
- An extensible visual programming system.☆10Updated 9 years ago
- Chunk based 2D tilemap engine (Veldrid) and editor (WPF) written entirely in C#.☆19Updated 4 years ago
- A Weak Event Pattern Implementation for .Net Core/Standard☆11Updated 6 years ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 5 years ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆40Updated last year
- This library provides struct based collections for high performance and low memory usage☆36Updated last year
- Create zero allocation capturing struct lambdas!☆16Updated 2 years ago
- ☆18Updated 2 months ago
- A low-level graphics library for .NET powered by Vulkan.☆31Updated 9 months ago
- Stride plugin which allows running Avalonia on Stride☆30Updated 2 years ago
- Curve editor in WPF.☆28Updated 5 years ago
- minecraft clone with Silk.NET☆13Updated last year
- Jack bindings for C#☆15Updated 2 years ago
- Roslyn Code Fix / Source Generator for generating PropertyChanged from inner struct members.☆14Updated 2 years ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- ☆15Updated 3 weeks ago
- Code generator tools that helps you to automate C# code generation.☆12Updated 4 months ago
- C# Game Engine☆15Updated last year
- Playing around to make a high-performance prefix tree implementation in C#☆18Updated 2 years ago
- 💉IoC container that uses code generation instead of reflection for managing and resolving dependencies as a basis☆18Updated 6 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆19Updated 6 months ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆14Updated last year