KHeresy / DXGICaptureLinks
DXGICaptureSample
☆14Updated 8 years ago
Alternatives and similar repositories for DXGICapture
Users that are interested in DXGICapture are comparing it to the libraries listed below
Sorting:
- Originally a port of Scintilla to OpenGL, now kindof a livecoding tool.☆13Updated 10 years ago
- Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.☆42Updated last year
- OpenGL sample that renders into a Vulkan direct display☆33Updated 5 months ago
- OpenGL sample for the new GL_NVX_linked_gpu_multicast extension☆25Updated last year
- DXGICaptureSample☆102Updated 7 years ago
- 2D fluid simulator in C++ using OpenCL and the SFML for display - based on the paper "Real-Time Fluid Dynamics for Games" by Jos Stam☆15Updated 8 years ago
- A suite of tools for uv-mapping video content, applied to projection mapping and lens correction and other purposes.☆23Updated 12 years ago
- OpenGL interop example using WGL_NV_DX_interop2☆10Updated 7 years ago
- cross platform gpgpu opengl (es) shader pipeline framework: ogles_gpgpu + qt (UI)☆23Updated 6 years ago
- ☆17Updated 8 years ago
- My DirectX 11 MLAA & SMAA implementation☆11Updated 5 years ago
- Minimal project for offscreen image rendering using D3D11 and WIC☆12Updated 10 years ago
- Renders YUV image data using D3D11. Data can be 44 or 40 sub sampled. Choose the YUV enum accordingly.☆8Updated 7 years ago
- Example how to use ffmpeg to decode video file.☆42Updated 10 years ago
- H264/HEVC Video Encoder for OpenGL☆60Updated 4 months ago
- Rendering uncompressed NV12 frames using D3D11.☆51Updated 7 years ago
- import fbx file and display animations☆14Updated 12 years ago
- ☆16Updated 6 years ago
- Fisheye Distortion in OpenGL☆39Updated 6 years ago
- CInder block for video streaming. Server and Client threaded applications using asio framework and jpg frame compression.☆29Updated 7 years ago
- C++ version of ailia models repository☆22Updated 8 months ago
- Cross Platform Screen Capture Library☆119Updated 10 years ago
- Cross platform Video Capture library☆94Updated 9 years ago
- common c++ code, cross platform and as little dependancies on each other as possible☆17Updated 9 months ago
- An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially us…☆66Updated 5 years ago
- Bare bone example of double buffered pbo video streaming for opengl☆29Updated 7 years ago
- Trying to trim down the size of my Vulkan repo...☆30Updated 7 years ago
- Windows Video Audio Capture, Save BMP file☆49Updated 7 years ago
- ☆64Updated 5 years ago
- AMD Crossfire API sample for DirectX 11☆25Updated 8 years ago