JakeHoldom / EmojiFaceLinks
☆27Updated 5 years ago
Alternatives and similar repositories for EmojiFace
Users that are interested in EmojiFace are comparing it to the libraries listed below
Sorting:
- EdgeConnect for iOS implemented using CoreML.☆43Updated 6 years ago
- ☆32Updated 7 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- 🦖 obj2usdz, convert .OBJ files to .USDZ on iOS☆66Updated 4 years ago
- A tool for generating textures and scenes for SceneKit☆19Updated 3 years ago
- Powered by RealityKit, Capturinator is a Mac app that turns photos of an object taken at multiple angles into 3D USDZ models.☆40Updated last year
- An implementation note for "Hexagonal Bokeh Blur Filter" in MetalPetal.☆53Updated 6 years ago
- Make shape key/morphers in Blender-exported Collada (.dae) available to Apple SceneKit☆60Updated 3 years ago
- ☆47Updated 2 years ago
- Drawing semantic segmentation masks with Metal☆34Updated 4 years ago
- VisionOS metal with swift refactored from FullyImmersiveMetal☆31Updated last year
- Deeplab v3 segmentation model converted from TensorFlow to CoreML for on device object segmentation.☆15Updated 6 years ago
- An implementation of the Robertson-HDR algorithm as a CoreImage filter. Use it to make HDR Images (without tone mapping) of a bracket of …☆23Updated 7 years ago
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 5 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Updated 2 years ago
- Utility macOS app that allows you to render and orbit a 3D object and capture the result into an animated gif.☆14Updated 2 years ago
- MTLTexture Viewer☆18Updated 11 months ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D☆18Updated 6 years ago
- Human action classification for video, offline and natively on iOS via Core ML☆24Updated 4 years ago
- Tutorial source for implementing deferred lighting in Metal☆22Updated 7 years ago
- An experimental iOS app to create awesome 3D effects from photos using adaptive monocular depth interpretation and parallax occlusion map…☆31Updated 2 years ago
- AirPlay SwiftUI Views☆24Updated 6 months ago
- [WIP]このフレームワークは、processingにおけるOpenGLのように、Metalを少ない手続き・インターフェースで使えることを目指しています。☆14Updated 4 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆13Updated 3 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- ☆45Updated 4 years ago
- A few stylization coreML models that I've trained with CreateML☆14Updated 3 years ago
- Shadertoy to Metal☆30Updated last year
- Yolact for iOS implemented using CoreML.☆33Updated 5 years ago
- A prototype app that controls an iPhone X with face gestures, using Apple's ARKit☆13Updated 6 years ago