IvanMurzak / Unity-AudioLoader
Asynchronous audio loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.
☆40Updated last month
Alternatives and similar repositories for Unity-AudioLoader:
Users that are interested in Unity-AudioLoader are comparing it to the libraries listed below
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 10 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Unity Gyroscope manager. Base package for helpful Gyroscope tools.☆18Updated last month
- ☆30Updated last year
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆31Updated 2 weeks ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 5 months ago
- Keep a history of all the builds you do.☆35Updated last year
- ☆57Updated 6 months ago
- A source generator that automatically generates a cache of components for Unity.☆34Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆40Updated 2 years ago
- Reactive node system for Unity☆44Updated last year
- Powerful Store manager for Unity project. Can handle everything related to: ingame currencies, ingame shop items, IAP purchases, subscrip…☆18Updated last month
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfo…☆19Updated last year
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 3 months ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆45Updated last year
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆32Updated last week
- ☆20Updated 3 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated 2 months ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfo…☆25Updated 2 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 4 years ago
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- Highlight objects in Unity when the mouse overs them in the Hierarchy window☆17Updated 4 years ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆16Updated 7 months ago
- This package provides a component to reduce jaggies in uGUI elements.☆42Updated 3 weeks ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆28Updated last month
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- 🚀 Just install and get the navigation functionality by pressing the Tab key in Unity game☆35Updated 5 months ago
- GreaseMonkey plugin to improve Unity forums☆13Updated last week
- Package for creating Unity packages in GitHub! Just like this one!☆29Updated last year