IT-Hock / source-rcon-library
A source RCON (https://developer.valvesoftware.com/wiki/Source_RCON_Protocol) server library
☆13Updated 3 years ago
Alternatives and similar repositories for source-rcon-library:
Users that are interested in source-rcon-library are comparing it to the libraries listed below
- Community Entity to fill Server Side modder requests☆49Updated this week
- Some tools that I use to port source maps to Unity.☆31Updated 2 years ago
- Based on the classic Source engine developer console, this is a in-game developer console asset for Unity☆26Updated 5 years ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆83Updated 2 years ago
- Fragsurf is an actively developed standalone game based on HL2 surf and bhop movement mechanics.☆84Updated 3 years ago
- Plugin to import resources from the Source engine in Unity3D.☆109Updated 4 years ago
- Garry's Mod re-created in Unity☆43Updated 4 years ago
- A worms-inspired artillery game for s&box with randomly generated levels.☆34Updated this week
- Mod Project Development Environment for Unity and Unity Games☆149Updated 3 months ago
- Ultralight bridge for Unity☆20Updated 2 years ago
- Mocha: A work-in-progress 3D game engine☆55Updated last month
- A generic, bare-bones app made in Unity3D for letting players upload mods to Steam Workshop for your game☆60Updated 8 months ago
- generic assembly injector for unity games - without requiring to modify any game files☆63Updated 4 years ago
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆116Updated last year
- Skeleton version of the highly customisable but simple to use weapon base for S&Box.☆14Updated 3 months ago
- A fast, easy-to-use Valve Data Format parser for .NET☆102Updated last year
- Library providing marching cubes / squares mesh generation☆15Updated 2 months ago
- Reflex sight shader for Unity3D☆28Updated 5 years ago
- A port of Valve's Source Engine for Unity.☆36Updated 2 years ago
- ☆10Updated this week
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆95Updated 9 months ago
- Cross-platform .NET Module/Plugin platform for Garry's Mod powered by .NET.☆84Updated 5 months ago
- An action that sets up the SteamCMD.☆20Updated last year
- A highly customisable but simple to use weapon base for S&Box☆80Updated 3 weeks ago
- A customizable launcher/auto updater for your game☆89Updated 3 years ago
- Bunnyhopping movement in Unity☆42Updated 7 years ago
- Network Solution for Unity, Stride, Xenko, Unigine☆37Updated last year
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆61Updated 3 months ago
- An example on how to create a FPS game with Darkrift 2☆12Updated 2 years ago
- Unity AssetBundle Manipulation Tool for C#/.NET☆22Updated 6 years ago