nihilocrat / SteamWorkshopUploader
A generic, bare-bones app made in Unity3D for letting players upload mods to Steam Workshop for your game
☆59Updated 3 months ago
Related projects: ⓘ
- Some tools that I use to port source maps to Unity.☆32Updated 2 years ago
- Patch that switches Unity theme from light to dark☆52Updated 4 years ago
- Unity Plugin for integrating mod.io - a modding API for game developers☆65Updated 2 years ago
- Unity implementation of TES III: Morrowind engine☆51Updated 7 months ago
- [MOVED] Game Jolt API wrapper for Unity.☆16Updated 3 years ago
- GameServer test project for Steamworks.NET☆30Updated last year
- Plugin to import resources from the Source engine in Unity3D.☆109Updated 3 years ago
- Rigidbody Based FirstPerson Controller☆92Updated 6 years ago
- An Async implementation of Steamworks.net transport for Mirror☆43Updated 4 years ago
- Based on the classic Source engine developer console, this is a in-game developer console asset for Unity☆24Updated 5 years ago
- Load Quake 3 maps into Unity3D☆77Updated 9 years ago
- Unity Engine Plugin for easily integrating mod.io into your game - the UGC management service for game developers☆28Updated last week
- ☆34Updated this week
- open half-life bsp in Unity3d☆29Updated 8 years ago
- A CharacterController based controller for Unity's new Networking system☆94Updated 5 years ago
- Unity3D space ship player controller inspired by Elite: Dangerous☆15Updated 9 years ago
- PatchKit patcher done in Unity.☆33Updated 7 months ago
- Unity libs for working with Doom, also my Doom engine: NaSTY☆87Updated 5 years ago
- ☆54Updated 4 years ago
- Attempt at a reimplementation of The Sims 2 Ultimate Collection in the Unity Engine...☆49Updated 2 years ago
- WheelCollider driven fun little vehicle like Halo's Warthog.☆32Updated 5 years ago
- ☆44Updated this week
- Shader to display camera facing billboard, with different texture based on player position angle☆56Updated 8 years ago
- C# Unity AI Behaviour Tree library for☆29Updated 5 years ago
- An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.☆112Updated 10 months ago
- ☆75Updated 3 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆114Updated 8 months ago
- Example project for Steamworks.NET☆203Updated 2 months ago
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆111Updated last year
- Download all of your (public) steam screenshots☆46Updated 2 years ago