apetavern / grubs
A worms-inspired artillery game for s&box with randomly generated levels.
☆34Updated this week
Alternatives and similar repositories for grubs:
Users that are interested in grubs are comparing it to the libraries listed below
- A staging area for the scene system☆73Updated this week
- A highly customisable but simple to use weapon base for S&Box☆78Updated last week
- Project templates repository for s&box.☆36Updated last year
- Mocha: A work-in-progress 3D game engine☆54Updated last month
- ☆180Updated 3 months ago
- ☆41Updated last week
- In This House, our entry for Mighty Brick's Halloween 2023 game jam☆8Updated 11 months ago
- Quixel bridge tool for s&box☆23Updated last year
- Library providing marching cubes / squares mesh generation☆15Updated 2 months ago
- 👾 A first person sample project made for s&box.☆29Updated last year
- Cross-platform .NET Module/Plugin platform for Garry's Mod powered by .NET.☆83Updated 4 months ago
- Terry Cosmetics Weapons☆15Updated last year
- Play minigolf with your friends in s&box☆11Updated 3 months ago
- Basic s&box VR template☆13Updated last year
- Skeleton version of the highly customisable but simple to use weapon base for S&Box.☆14Updated 2 months ago
- uSource is a plugin for importing MDL / BSP / VMT / VTF and etc... resources to Unity!☆83Updated 2 years ago
- An unofficial simple collection of useful stuff for s&box to be used in the development of games.☆13Updated 2 years ago
- A program that packs or isolates compiled assets used in a Map.☆16Updated 3 years ago
- Sports for s&box - a collaboration between Eagle One and Ape Tavern.☆8Updated 2 years ago
- Reverse engineered includes to allow for shader development in sbox☆18Updated 3 years ago
- Convert source-engine VMF files into OBJ files with materials (including brushes, displacements, entities, and models)☆114Updated 8 months ago
- My seamless portals addon for garrys mod☆90Updated last month
- A game to test the UI system☆15Updated 8 months ago
- Wire for S&Box. Early WIP.☆39Updated 3 weeks ago
- ☆78Updated this week
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆95Updated 8 months ago
- Import Source game content into Source 2☆67Updated last year
- ☆18Updated 2 months ago
- A tool to assist in the compiling of source engine maps☆227Updated last week
- GPU-accelerated Source Engine lightmap compiler☆74Updated 3 years ago