Adsito / RustMapEditor
Open source map editor in Unity, for Rust.
☆52Updated last week
Related projects: ⓘ
- Community Entity to fill Server Side modder requests☆45Updated last month
- Made simple for Unity with C# (+focus on Windows)☆21Updated 5 years ago
- The Built files for InSlimVML - A Valheim Mod Loader☆16Updated 3 years ago
- SDK to support the creation of custom map tools for Rust☆80Updated 5 years ago
- A staging area for the scene system☆51Updated this week
- ☆33Updated this week
- Carbon is a self-updating, lightweight, intelligent mod loader for Rust utilizing the latest C# and Harmony for the best performance and …☆69Updated this week
- Documentation for Rust game☆12Updated 9 months ago
- generic assembly injector for unity games - without requiring to modify any game files☆61Updated 4 years ago
- Garry's Mod re-created in Unity☆40Updated 3 years ago
- Fragsurf is an actively developed standalone game based on HL2 surf and bhop movement mechanics.☆78Updated 2 years ago
- Cross-platform runtime mod loader and API for any Unity-based game. Supports Unity 5 and up!☆3Updated 2 months ago
- A source RCON (https://developer.valvesoftware.com/wiki/Source_RCON_Protocol) server library☆13Updated 2 years ago
- Some tools that I use to port source maps to Unity.☆32Updated 2 years ago
- Atlas is an unofficial interactive map experience for Rust.☆62Updated last week
- Oxide extension to allow further customisation in Rust maps☆58Updated 2 weeks ago
- 📃 Next-generation Valve's key value framework for .NET☆146Updated this week
- Library providing marching cubes / squares mesh generation☆13Updated 2 weeks ago
- Documentation of Rust Experimental☆60Updated 3 weeks ago
- Hurtworld game extension for the Oxide modding framework☆19Updated 4 months ago
- Core component of the Oxide modding framework☆32Updated last month
- ☆41Updated this week
- ☆25Updated this week
- An assembly patcher which replicates the ILPostProcessing step unity does in order to make NetworkBehaviours work☆47Updated 2 months ago
- IL patcher for use with adding Oxide support to .NET games☆38Updated last month
- 📦 Fully fledged library to work with Valve's Pak archives in .NET☆120Updated 2 months ago
- Script Hooks that can be applied to Game Objects and configured without compiling or being added to a module. Give properties of other as…☆12Updated 2 months ago
- ☆26Updated 5 years ago
- ☆44Updated this week
- Plugin to import resources from the Source engine in Unity3D.☆109Updated 3 years ago