HungryProton / godot-jigglebones
An addon that brings jigglebones to Godot Engine 3.0.
☆11Updated 5 years ago
Alternatives and similar repositories for godot-jigglebones:
Users that are interested in godot-jigglebones are comparing it to the libraries listed below
- An addon for Godot Engine that allows creating subtitles very easily using the built-in Audio systems☆31Updated last year
- Example of "collision"-enabled particle effects for Godot 3 using viewport depth buffers and shader logic.☆24Updated 3 years ago
- ☆69Updated 4 years ago
- [WIP] Generate a theme for Godot projects quickly. Not usable in HTML5 yet!☆16Updated last year
- Convert Godot scene branches into C++ engine-side code☆38Updated 3 years ago
- Godot Engine's stories using Twitter API, fetching everything with #GodotEngine. From a meme to an actual working thing.☆18Updated 4 years ago
- Godot addon for geometry generation tools☆56Updated 5 years ago
- Godot 4 plugin which allows you to enable physics within the editor to help with building scenes☆25Updated 2 years ago
- Godot Plugin to Assist with Snapping Objects together based on their vertex.☆21Updated 4 years ago
- Addon for tile-based 3D level creator☆51Updated 8 months ago
- Performance monitoring plot scene for Godot☆38Updated last year
- Mesh splitting and merging script for Godot☆50Updated 2 years ago
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 4 years ago
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆15Updated 5 years ago
- Lighting Tools for Godot☆28Updated last year
- A simple shader to give objects a wiggle/wind effect.☆59Updated 4 years ago
- Godot Material Capture Demo☆22Updated 5 years ago
- A simple and easy to use free look camera for Godot 4.☆34Updated 2 years ago
- A silly plugin to help you solve the most impossible of problems with your projects!☆24Updated 3 years ago
- Fast Subdivision in Godot with opensubdiv☆53Updated last week
- GDScript Console is an editor addon giving the ability to run GDScript and call functions from the currently edited scene.☆31Updated 3 years ago
- ☆33Updated last year
- Tool to pack texture channels in Godot Engine☆24Updated 4 years ago
- An ocean demo in Godot 3.0.☆34Updated 4 years ago
- An addon for Godot 3.4, written completely in GDScript, that gives GDScript some extra functionality.☆27Updated 2 years ago
- Unofficial Godot 1.0 and "Godot 0" builds for nostalgia purposes☆19Updated 8 months ago
- scripts to cut mesh / rigid bodies in godot at runtime implemented in GDscript☆32Updated 3 years ago
- Godot Measuring Tape☆29Updated 8 months ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- Raycast-based collision viewer for Godot Engine☆18Updated 2 years ago