How to make melee weapons in Godot game engine
☆18Sep 30, 2020Updated 5 years ago
Alternatives and similar repositories for godot-melee-weapons
Users that are interested in godot-melee-weapons are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Weapon pickup system for Godot☆12Sep 14, 2020Updated 5 years ago
- Dead simple weapon FPS weapon switching system for the Godot game engine. Watch the video tutorial here: https://youtu.be/AOlyEbANY90☆15May 5, 2020Updated 5 years ago
- a simple way to do bullet holes/decals in Godot☆14Sep 23, 2020Updated 5 years ago
- ☆12Jul 7, 2020Updated 5 years ago
- How to make an assault rifle in the Godot game engine☆11Sep 22, 2020Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A very basic (and buggy) Widowmaker-style grappling hook mechanic for first person characters in the Godot game engine☆14Apr 29, 2020Updated 5 years ago
- A simple dummy model to use in game dev/game testing. Contains 3 poses☆12May 27, 2020Updated 5 years ago
- How to make a projectile based weapon for FPS games, in the Godot game engine☆22Apr 29, 2020Updated 5 years ago
- Assets and code for sniper rifle scope/zoom system in Godot☆22Aug 11, 2020Updated 5 years ago
- How to make a basic 3d online multiplayer game in Godot game engine☆31Nov 18, 2020Updated 5 years ago
- A simple state machine for the Godot game engine. Watch the video tutorial here: https://youtu.be/RzUkBT7QwrU☆16May 27, 2020Updated 5 years ago
- First person character controller with the ability to sprint☆13Apr 29, 2020Updated 5 years ago
- An improved first person character controller for Godot. Watch the video tutorial here: https://youtu.be/Nn2mi5sI8bM☆35Aug 26, 2021Updated 4 years ago
- Fairly simple wall running code for first person or third person character controller in the Godot game engine☆31Apr 29, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- picture-in-picture optics for fps games in godot☆13Apr 13, 2022Updated 4 years ago
- An updated basic fps controller for Godot 3.3 and 4.0☆249May 24, 2023Updated 2 years ago
- A simple first person character controller for the Godot game engine. In the project settings, under General/Physics/Common, be sure to s…☆38Apr 26, 2021Updated 4 years ago
- Make an FPS in Godot Tutorial☆51Feb 24, 2021Updated 5 years ago
- An addon that brings jigglebones to Godot Engine 3.0.☆11Jan 12, 2020Updated 6 years ago
- ☆12Feb 23, 2022Updated 4 years ago
- Drop-in replacement for the built-in VehicleBody / VehicleWheel nodes in Godot☆18Aug 20, 2019Updated 6 years ago
- Third Person Tutorial☆14May 18, 2020Updated 5 years ago
- A ceiling mounted camera which looks around between defined points. Can detect and track a player character.☆14Mar 17, 2023Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Basic third person player controller in Godot☆26Sep 30, 2022Updated 3 years ago
- update number 187: added up to 8 types of horses that can be used as mounts, next update will add horse AI and taming system☆13Nov 28, 2023Updated 2 years ago
- A Godot 4.1 demo of a platform shooter☆14Dec 15, 2023Updated 2 years ago
- A port of the UnionBytes realistic water shader to Godot 4☆14May 7, 2023Updated 2 years ago
- ☆17Nov 12, 2022Updated 3 years ago
- Demonstrates Interactor and Interactable components☆15Jul 12, 2023Updated 2 years ago
- Small set of useful assets for 3D game development using Godot Engine 4.x.☆14Mar 1, 2025Updated last year
- Video: https://youtu.be/hpR1vvaQJaM☆15May 1, 2025Updated 11 months ago
- Simple rigidbody based vehicle controller with adjustable raycast suspension☆14Feb 22, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Raycast-based collision viewer for Godot Engine☆20Feb 19, 2023Updated 3 years ago
- This is a basic implementation of a third person controller in Godot 4.0 with basic state machine.☆16Mar 13, 2023Updated 3 years ago
- A extended camera node plugin to do animations between two camera positions with various easing curves.☆12Feb 1, 2022Updated 4 years ago
- Godot 4 prototyping First Person Controller based on the state pattern.☆12Jan 22, 2024Updated 2 years ago
- A set of cameras well suited for prototyping racing games.☆21Aug 16, 2024Updated last year
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆15Sep 24, 2019Updated 6 years ago
- A small FPS originally made in Godot 3.3, updated to work in Godot 4.6☆47Feb 24, 2026Updated last month