Shader to animate a fish without armature or blend shapes in Godot engine - main repo on gitlab:
☆34May 17, 2018Updated 7 years ago
Alternatives and similar repositories for Fish-shader
Users that are interested in Fish-shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Demo project for the InterpolatedCamera3D add-on☆14Mar 20, 2023Updated 3 years ago
- Water shader for Godot 3.x☆16Mar 6, 2019Updated 7 years ago
- An exaple of using flow maps to animate a skybox in the Godot game engine☆12Mar 12, 2022Updated 4 years ago
- An ocean demo in Godot 3.0.☆33Nov 19, 2020Updated 5 years ago
- ☆21Jul 26, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- New asset for rendering a panoramic sky texture based on rayleigh and mie scattering☆105Feb 11, 2020Updated 6 years ago
- Simple skybox for Godot is a tool script and have six sides where you can apply texture☆16Feb 13, 2018Updated 8 years ago
- An addon that brings jigglebones to Godot Engine 3.0.☆11Jan 12, 2020Updated 6 years ago
- Raycast-based collision viewer for Godot Engine☆20Feb 19, 2023Updated 3 years ago
- A simple shader to give objects a wiggle/wind effect.☆58May 23, 2020Updated 5 years ago
- ☆46Apr 10, 2020Updated 6 years ago
- Realtime screen-space decals for Godot 3.x☆59Aug 16, 2018Updated 7 years ago
- A plugin for creating customized wireframes for Godot engine.☆14Sep 20, 2016Updated 9 years ago
- Experimental projects for learning the Godot engine☆91Oct 28, 2021Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- OSC module for Godot game engine - it is now discontinued in favor of https://gitlab.com/frankiezafe/gdosc☆16Jan 2, 2019Updated 7 years ago
- Custom class that can be used to easily store part of a scene at runtime.☆36Apr 20, 2024Updated last year
- Demonstration project for the Level of Detail (LOD) Godot 3.x add-on☆43Mar 9, 2022Updated 4 years ago
- An implementation of a custom toon shader made with Godot shading language.☆37Mar 1, 2020Updated 6 years ago
- ☆14Jun 27, 2023Updated 2 years ago
- Scripts for car damage system in Godot☆21Aug 4, 2021Updated 4 years ago
- Add custom entries to the CanvasItemEditor popup menu.☆11Apr 22, 2023Updated 2 years ago
- OmniScale pixel upscaler shader for Godot 3+☆37Dec 29, 2018Updated 7 years ago
- Box2D Lite C++ physics engine ported to pure GDScript☆12Aug 19, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Allows removing areas in a navmesh via scene-placed bounds. Useful to remove unused islands☆10Jun 27, 2022Updated 3 years ago
- Godot 3.x FPP Interaction Template☆34Oct 10, 2019Updated 6 years ago
- ☆85Oct 13, 2020Updated 5 years ago
- Demo for Shell Fur Add-on for Godot☆11Aug 8, 2022Updated 3 years ago
- Responsive 1-4 player splitscreen node for the Godot engine☆18Oct 21, 2025Updated 5 months ago
- Simple interactive scene changer☆15Jun 14, 2023Updated 2 years ago
- A fragment shader for particle systems that makes cool spell effects☆15May 30, 2021Updated 4 years ago
- A first-person shooter asset for the Godot Engine.☆35May 21, 2023Updated 2 years ago
- [WIP] Generate a theme for Godot projects quickly. Not usable in HTML5 yet!☆16Sep 4, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- The Ramer-Douglas-Peucker algorithm implemented in Godot 4.☆12Jun 26, 2024Updated last year
- A vaporwave-style sky material for Godot 4☆12Aug 2, 2024Updated last year
- ☆16Nov 2, 2022Updated 3 years ago
- Simple LOD Example project for Godot 3.1 using GDScript.☆23Feb 23, 2019Updated 7 years ago
- A dynamic day-night cycle addon with clouds, varying sunlight and more.☆19Aug 16, 2022Updated 3 years ago
- Example of using an AI NPC in Godot VR, using Godot OpenXR (Godot 3.5.1), Wit.ai, GPT-3.5-turbo, convAI, ElevenLabs, and Godot-tts addon☆23Apr 26, 2023Updated 2 years ago
- Mesh splitting and merging script for Godot☆52Aug 24, 2022Updated 3 years ago