HaydenMarshalla / JPhysicsLinks
A 2D Open Source Physics Engine in Java
☆24Updated 4 years ago
Alternatives and similar repositories for JPhysics
Users that are interested in JPhysics are comparing it to the libraries listed below
Sorting:
- AWT support for LWJGL3☆126Updated 5 months ago
- Java 3D Physics Engine & Library☆175Updated last week
- A project comprised of a 2D Java Physics Engine API and a Java GUI Application.☆7Updated 9 months ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆338Updated this week
- Augmented text display system for libGDX, based on typing-label☆113Updated last week
- Book contents for the book "3D Game Development with LWJGL 3"☆58Updated last week
- A 3D world/level editor built with Java, Kotlin & libGDX.☆170Updated 6 months ago
- A screen manager for libgdx with support for transitions.☆109Updated last year
- Simple map generators for Java applications.☆105Updated 7 years ago
- A libGDX Label that appears as if it was being typed in real time.☆161Updated last year
- libGDX post-processing visual effects☆200Updated last year
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆159Updated last week
- A modern setup tool for libGDX Gradle projects☆596Updated this week
- Simple UI solution for LWJGL3☆127Updated 11 months ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆126Updated this week
- Java port for bump.lua☆33Updated 4 years ago
- A gradle plugin to cross compile jvm projects☆36Updated 3 months ago
- A networking library for LibGDX utilizing Netty allowing easy creation of multiplayer games.☆51Updated last year
- Insanely fast ECS (Entity Component System) for Java☆334Updated last year
- A fork of the KryoNet client/server library for Java.☆78Updated last year
- ☆46Updated 11 months ago
- A libGDX cross platform game controllers extension☆76Updated last year
- Allows custom effect shaders in JavaFX☆38Updated 11 months ago
- The official particle editor for libGDX.☆49Updated 6 months ago
- A powerful, platform-independent, visual editor for complex 2D worlds and scenes.☆405Updated last month
- Fast, lightweight, multi-platform entity component system in Kotlin☆216Updated this week
- A library for libGDX that draws simple shapes using a batch.☆190Updated 7 months ago
- JVM bindings for Jolt Physics and V-HACD☆38Updated this week
- A small RPG example for a YouTube tutorial series using Kotlin, LibGDX, LibKTX and GDX-AI.☆50Updated last year
- A libGDX mechanism to manipulate colors in powerful ways☆89Updated 3 weeks ago