JamesTKhan / Mundus
A 3D world/level editor built with Java, Kotlin & libGDX.
☆161Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for Mundus
- A screen manager for libgdx with support for transitions.☆104Updated 8 months ago
- The official particle editor for libGDX.☆42Updated last week
- Augmented text display system for libGDX, based on typing-label☆94Updated this week
- libGDX post-processing visual effects☆191Updated 10 months ago
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆213Updated 4 months ago
- A library for libGDX that draws simple shapes using a batch.☆187Updated last month
- Java port for bump.lua☆31Updated 3 years ago
- A libGDX Label that appears as if it was being typed in real time.☆152Updated 5 months ago
- ☆45Updated 4 months ago
- Advanced Cross Platform Audio Engine for libGDX based on MiniAudio☆50Updated 3 weeks ago
- A powerful, platform-independent, visual editor for complex 2D worlds and scenes.☆377Updated 3 weeks ago
- Advanced 3D audio features for libGDX desktop users.☆30Updated last month
- A 3D world/level editor built with Java, Kotlin & libGDX.☆214Updated 6 years ago
- Github hosted site for libGDX☆61Updated last week
- A LibGDX particles showcase.☆69Updated 2 years ago
- An alternative to libGDX's 9patch implementation.☆48Updated 2 years ago
- An example demonstrating how to adapt shaders from shadertoy.com☆11Updated 3 years ago
- LibGDX PSX-style render features☆33Updated 4 months ago
- Game jam framework based on libgdx.☆84Updated 4 years ago
- Simple map generators for Java applications.☆100Updated 6 years ago
- A libGDX library to couple Unity's behaviour system and execution order with Box2D.☆16Updated 5 months ago
- A libGDX cross platform game controllers extension☆71Updated 11 months ago
- Run Libgdx in a webbrowser with teavm☆109Updated last week
- A libGDX mechanism to manipulate colors in powerful ways☆76Updated this week
- Parrot is a library that augments the audio support in libGDX. 🔊🦜☆14Updated 7 months ago
- A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.☆132Updated 3 years ago
- An IntelliJ plugin for use with LibGDX☆146Updated last week
- Automatically exported from code.google.com/p/box2d-editor - migrated here to maybe maintain together with Destination Sol. Original webs…☆77Updated 6 years ago
- Simple framebuffer based lighting engine for libGDX.☆25Updated 2 years ago