rednblackgames / HyperLap2D
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
☆365Updated last month
Related projects: ⓘ
- A modern setup tool for libGDX Gradle projects☆525Updated this week
- Create skins for LibGDX scene2d.ui with a graphical interface.☆425Updated 3 months ago
- A 3D world/level editor built with Java, Kotlin & libGDX.☆158Updated 2 weeks ago
- A high-level cross-platform 2D game development API☆508Updated last year
- libGDX post-processing visual effects☆188Updated 8 months ago
- A libGDX Label that appears as if it was being typed in real time.☆151Updated 3 months ago
- A library for libGDX that draws simple shapes using a batch.☆183Updated 6 months ago
- A screen manager for libgdx with support for transitions.☆101Updated 6 months ago
- A simple way to pack and manage texture atlases for libGDX game framework.☆595Updated last month
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆211Updated 2 months ago
- Automatically exported from code.google.com/p/box2d-editor - migrated here to maybe maintain together with Destination Sol. Original webs…☆75Updated 6 years ago
- libGDX UI toolkit☆716Updated 2 months ago
- Augmented text display system for libGDX, based on typing-label☆90Updated this week
- A 3D world/level editor built with Java, Kotlin & libGDX.☆213Updated 5 years ago
- 🎮 📝 A curated list of libGDX resources to help developers make awesome games.☆991Updated 5 months ago
- Free libGDX Scene2D GUI themes☆498Updated 2 years ago
- A Java entity system inspired by Ash & Artemis.☆860Updated last year
- Simple map generators for Java applications.☆98Updated 6 years ago
- A libGDX cross platform game controllers extension☆67Updated 9 months ago
- Fork of box2dlights by Kalle Hamalainen☆254Updated 3 weeks ago
- An IntelliJ plugin for use with LibGDX☆145Updated 2 months ago
- Useful tools for roguelike, role-playing, strategy, and other grid-based games in Java. Feedback is welcome!☆451Updated last week
- A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.☆131Updated 3 years ago
- LibGDX utility libraries.☆159Updated 3 years ago
- A LibGDX particles showcase.☆69Updated 2 years ago
- Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more☆113Updated last year
- Talos Particle Engine☆419Updated this week
- A little adventure game written in Kotlin using LibGDX,LibKTX,Box2D and Ashley☆88Updated last year
- 3D demo game built with libGDX☆170Updated last year
- Run Libgdx in a webbrowser with teavm☆107Updated last week