HawHello / Motion-Occupancy-BaseLinks
Official repository for gathering data of Revisit Human-Scene Interaction via Space Occupancy (ECCV 2024).
☆28Updated last year
Alternatives and similar repositories for Motion-Occupancy-Base
Users that are interested in Motion-Occupancy-Base are comparing it to the libraries listed below
Sorting:
- [ICLR 2025] Ready-to-React: Online Reaction Policy for Two-Character Interaction Generation☆41Updated 8 months ago
- Official implement for LaserHuman.☆35Updated 8 months ago
- ☆27Updated last week
- Official Code——HOSIG: Full-Body Human-Object-Scene Interaction Generation with Hierarchical Scene Perception☆16Updated 3 weeks ago
- [ICLR 2025] Pytorch Implementation of "Aligning Motion Generation with Human Perceptions".☆85Updated 7 months ago
- [CVPR 2025] Official implementation of the paper "SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction"☆38Updated 4 months ago
- Official implement for SemGeoMo: Dynamic Contextual Human Motion Generation with Semantic and Geometric Guidance☆38Updated 4 months ago
- Code for paper "Half-Physics: Enabling Kinematic 3D Human Model with Physical Interactions". Coming soon.☆30Updated 4 months ago
- Official Repository for ICCV 2025 paper DAViD: Modeling Dynamic Affordance of 3D Objects using Pre-trained Video Diffusion Models☆75Updated 3 months ago
- [NeurIPS 2024] Official implementation of InterControl☆83Updated 9 months ago
- [CVPR 2024] Generating Human Motion in 3D Scenes from Text Descriptions☆99Updated last year
- Companion tools and website for CIRCLE dataset.☆51Updated 2 years ago
- Official Dataset Toolbox of the paper "[CVPR 2023]NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions" and "[C…☆67Updated last year
- [CVPR 2024] Official implementation of the paper "ReGenNet: Towards Human Action-Reaction Synthesis"☆64Updated last year
- [ECCV 2024] Official Implementation of the paper "HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects"☆71Updated 8 months ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesis☆59Updated 2 years ago
- Official implementation of the paper "PACER+: On-Demand Pedestrian Animation Controller in Driving Scenarios" (CVPR 2024).☆71Updated last year
- GenZI: Zero-Shot 3D Human-Scene Interaction Generation (CVPR 2024)☆56Updated 4 months ago
- MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations☆36Updated last year
- Code to access and generate ProciGen dataset, CVPR'24.☆25Updated 2 months ago
- [SIGGRAPH Asia 2025] Motion2Motion official codes☆95Updated last month
- Official implementation of "Generative Human Motion Stylization in Latent Space", ICLR'24☆34Updated 2 months ago
- [CVPR 2024] Official repository of paper "I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions".☆72Updated 7 months ago
- ☆88Updated 5 months ago
- Official Implementation of the Paper: Controllable Human-Object Interaction Synthesis (ECCV 2024 Oral)☆130Updated 10 months ago
- This is the official repository of CVPR 2025 Paper: Dynamic Motion Blending for Versatile Motion Editing.☆42Updated 8 months ago
- Pytorch implementation of Unimotion: Unifying 3D Human Motion Synthesis and Understanding.☆82Updated 7 months ago
- This is the official repository of SIGGRAPH Asia 2024 Paper: Autonomous Character-Scene Interaction Synthesis from Text Instruction☆54Updated 3 months ago
- Humos paper repository☆24Updated 2 months ago
- Author's implementation of Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments (ICCV 2023)☆33Updated last year