GitBoSun / TutteNet
☆10Updated 3 months ago
Related projects ⓘ
Alternatives and complementary repositories for TutteNet
- Official code release for our NeurIPS 2022 paper Reduced Representation of Deformation Fields for Effective Non-rigid Shape Matching☆15Updated 10 months ago
- MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagram. ACM Transactions on Graphics (SIGGRAPH Asia 2024).☆11Updated last month
- ☆9Updated 5 months ago
- The code for "HSDF: Hybrid Sign and Distance Field for Modeling Surfaces with Arbitrary Topologies (NeurIPS 2022)"☆16Updated last year
- Pytorch implementation of the CVPR 2022 paper "GLASS - Geometric Latent Augmentation for Shape Spaces"☆17Updated 10 months ago
- DGS official Repository - Generalizable Single View 3D Implicit Surface Reconstruction for Indoor Scenes☆19Updated 2 years ago
- Official implementation for CVPR'2021 paper Neural Deformation Graphs☆13Updated 3 years ago
- Pytorch Implementation of ShaDDR (SIGGRAPH Asia 2023 Conference)☆17Updated last month
- Code for GEM3D: Generative Medial Abstractions for 3D Shape Synthesis☆15Updated 3 weeks ago
- A new dataset adapted from DeformThings4D for non-isometric shape matching task☆24Updated last year
- Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology-Varying Objects☆22Updated 2 years ago
- ☆11Updated last month
- Code for ECCV 2022 paper PatchRD: Detail-Preserving Shape Completion by Learning Patch Retrieval and Deformation☆42Updated 2 years ago
- Official PyTorch Lightning Implementation of "Minimal Neural Atlas: Parameterizing Complex Surfaces with Minimal Charts and Distortion" (…☆19Updated last year
- Implementation of the NeuroMorph method from CVPR 2021.☆47Updated 3 years ago
- Website and Code for Directed Ray Distance Functions for 3D Scene Reconstruction☆38Updated last year
- The code of "NEURALSLICE: Neural 3D Triangle Mesh Reconstruction via Slicing 4D Tetrahedral Meshes (ICML 2023)"☆23Updated 3 months ago
- ☆13Updated 2 years ago
- ☆36Updated 4 months ago
- ☆23Updated last month
- Code for Mesh-Guided Neural Implicit Field Editing.☆19Updated 11 months ago
- A simple interactive visualization toolkit for MVS that works on server without X11.☆13Updated 3 years ago
- This is an implementation of the CVPR'2021 paper "Learning Compositional Representation for 4D Captures with Neural ODE".☆19Updated 3 years ago
- Open source repository for the code accompanying the paper 'PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representations'.…☆22Updated 3 years ago
- The implementation of MeshSegmenter: Zero-Shot Mesh Semantic Segmentation via Texture Synthesis☆31Updated 3 months ago
- Official Reimplementation of Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clips (DiffHOI, ICCV23) https://judyye.g…☆35Updated last year
- Code for Paper: Learning Implicit Representation for Reconstructing Articulated Objects☆17Updated 5 months ago
- Official implementation of the Discrete Optimization and Smooth Discrete Optimization papers☆14Updated 7 months ago
- code for Category-agnostic Skeletal Animal Reconstruction☆36Updated last year