GarbajYT / godot-hitscan-weaponsLinks
☆12Updated 5 years ago
Alternatives and similar repositories for godot-hitscan-weapons
Users that are interested in godot-hitscan-weapons are comparing it to the libraries listed below
Sorting:
- Dead simple weapon FPS weapon switching system for the Godot game engine. Watch the video tutorial here: https://youtu.be/AOlyEbANY90☆15Updated 5 years ago
- Weapon pickup system for Godot☆12Updated 5 years ago
- A simple dummy model to use in game dev/game testing. Contains 3 poses☆12Updated 5 years ago
- How to make an assault rifle in the Godot game engine☆10Updated 5 years ago
- a simple way to do bullet holes/decals in Godot☆14Updated 5 years ago
- A simple state machine for the Godot game engine. Watch the video tutorial here: https://youtu.be/RzUkBT7QwrU☆16Updated 5 years ago
- How to make a projectile based weapon for FPS games, in the Godot game engine☆22Updated 5 years ago
- Demonstrates Interactor and Interactable components☆15Updated 2 years ago
- How to make melee weapons in Godot game engine☆18Updated 5 years ago
- How to make a basic 3d online multiplayer game in Godot game engine☆31Updated 4 years ago
- Assets and code for sniper rifle scope/zoom system in Godot☆22Updated 5 years ago
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆22Updated 4 months ago
- A pixelated water shader for Godot 4.x☆33Updated last year
- ☆30Updated 2 years ago
- First person character controller with the ability to sprint☆13Updated 5 years ago
- ☆22Updated 2 years ago
- This plugin provides both instanced and non-instanced decal node functionality for the Compatibility Renderer in Godot 4.5, packaged as a…☆18Updated 3 weeks ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆44Updated 3 years ago
- Fairly simple wall running code for first person or third person character controller in the Godot game engine☆29Updated 5 years ago
- Godot 4 beta 10☆40Updated 2 years ago
- a godot helper class for merging meshes☆62Updated 2 years ago
- Addon for creating procedural stairs in Godot Engine☆33Updated last year
- Project files☆14Updated last year
- An advanced and complete state machine first person controller asset, made in Godot 4.☆104Updated this week
- Automatically assign and create materials☆31Updated last year
- ☆46Updated 8 months ago
- A lightweight global illumination approximation developed for the Godot game engine. Works on all 3 renderers as of 4.4.1☆25Updated 4 months ago
- ☆49Updated 2 years ago
- A 3D rigid character body addon for Godot.☆18Updated last year
- A simple tool to paint vertex colors on MeshInstance3Ds.☆43Updated last year