Rayuse / 3rd-person-controller-full-gamepad-supportLinks
A simple 3rd person controller with slope support, rigid body interaction, acceleration and friction, and full gamepad support.
☆35Updated 3 years ago
Alternatives and similar repositories for 3rd-person-controller-full-gamepad-support
Users that are interested in 3rd-person-controller-full-gamepad-support are comparing it to the libraries listed below
Sorting:
- ☆77Updated 5 years ago
- ☆50Updated 4 years ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆44Updated 3 years ago
- Navigation Jumplinks to connect navmesh islands and allow AI pathfinding non-conventional ways to travel. Godot Game Engine.☆74Updated 8 months ago
- Stylized Sky Shader in Godot 4☆46Updated 2 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- ☆49Updated 2 years ago
- Physics based first person character controller in Godot☆58Updated 10 months ago
- A simple tool to randomly place meshes.☆84Updated last year
- GameDev Compass tutorials monorepo☆56Updated 3 months ago
- Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves☆71Updated last year
- Demo using Godot Generic 6DOF joints to make a fully working, physics based vehicle☆81Updated 3 years ago
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆74Updated 9 months ago
- This addon includes 3rd person perspective locomotion and blockout materials, sky.☆42Updated last year
- How Good Can I Make Godot Look - Desert☆29Updated 4 years ago
- Godot editor addon that enhances the 3D camera handling☆46Updated last year
- A database addon for Godot Engine 3.2☆55Updated 4 years ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆74Updated last year
- Custom Godot Engine Build with Terrain Module☆115Updated 8 months ago
- Multiplayer third person shooter example for Godot 3.2 game engine.☆66Updated last year
- A simple motion trail renderer written in GDScript.☆70Updated 4 years ago
- ☆87Updated 4 years ago
- Procedural biomes generator for Godot Engine.☆80Updated 5 years ago
- Yet Another MultiMesh Scatter for Godot☆40Updated 6 months ago
- ☆73Updated 4 years ago
- A 3D trail add-on for the Godot engine☆147Updated 2 years ago
- Remake of Rune game mechanics from The Legend of Zelda - Breath of The Wild☆108Updated 3 years ago
- Godot rain shader☆95Updated 2 years ago
- ☆80Updated last year
- A collection of additional shader nodes ( + examples) for the Godot game engine☆125Updated 4 years ago