Rayuse / 3rd-person-controller-full-gamepad-supportLinks
A simple 3rd person controller with slope support, rigid body interaction, acceleration and friction, and full gamepad support.
☆34Updated 3 years ago
Alternatives and similar repositories for 3rd-person-controller-full-gamepad-support
Users that are interested in 3rd-person-controller-full-gamepad-support are comparing it to the libraries listed below
Sorting:
- ☆77Updated 4 years ago
- ☆50Updated 4 years ago
- A dynamic destruction plugin for the Godot Game Engine.☆42Updated 4 years ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆73Updated last year
- How Good Can I Make Godot Look - Desert☆29Updated 4 years ago
- Stylized Sky Shader in Godot 4☆46Updated 2 years ago
- Godot editor addon that enhances the 3D camera handling☆46Updated last year
- Navigation Jumplinks to connect navmesh islands and allow AI pathfinding non-conventional ways to travel. Godot Game Engine.☆75Updated 6 months ago
- GameDev Compass tutorials monorepo☆55Updated 2 months ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆42Updated 3 years ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆43Updated 3 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- Procedural animation in Godot Engine sample project☆89Updated 5 years ago
- A simple tool to randomly place meshes.☆83Updated last year
- This addon includes 3rd person perspective locomotion and blockout materials, sky.☆41Updated last year
- godot bootle shader☆42Updated 5 years ago
- Rope system inspired by half life 2☆92Updated last year
- A 3D trail add-on for the Godot engine☆143Updated 2 years ago
- Custom Godot Engine Build with Terrain Module☆115Updated 6 months ago
- ☆49Updated last year
- ☆62Updated 2 years ago
- Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves☆71Updated last year
- Hydro is a Godot Engine module which allows rigid bodies to behave realistically in water.☆70Updated 7 months ago
- Multiplayer third person shooter example for Godot 3.2 game engine.☆66Updated last year
- Godot 4 beta 10☆40Updated 2 years ago
- Physics based first person character controller in Godot☆58Updated 9 months ago
- Procedural biomes generator for Godot Engine.☆80Updated 4 years ago
- A simple motion trail renderer written in GDScript.☆69Updated 4 years ago
- Remake of Rune game mechanics from The Legend of Zelda - Breath of The Wild☆108Updated 3 years ago
- Official Godot plugin for gotm.io - the Godot Platform!☆51Updated last year