Mags0 / Occlusion-Culling-for-Godot-Using-RaycastsLinks
A gdscript that uses raycasts to achieve occlusion culling.
☆14Updated 5 years ago
Alternatives and similar repositories for Occlusion-Culling-for-Godot-Using-Raycasts
Users that are interested in Occlusion-Culling-for-Godot-Using-Raycasts are comparing it to the libraries listed below
Sorting:
- Mesh splitting and merging script for Godot☆53Updated 3 years ago
- Pulsating light shader (light-saber-like) for Godot 3.0+☆12Updated 5 years ago
- Demonstration project for the Level of Detail (LOD) Godot 3.x add-on☆43Updated 3 years ago
- ☆50Updated 5 years ago
- ☆49Updated 2 years ago
- Zelda BOTW like disolve shader☆23Updated 3 years ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆56Updated 4 years ago
- Editor plugin for speedy placement of objects☆37Updated 2 years ago
- ☆38Updated last month
- A Godot Engine addon for circular containers☆20Updated last year
- An addon for Godot Engine that allows creating subtitles very easily using the built-in Audio systems☆31Updated last year
- Godot Plugin to Assist with Snapping Objects together based on their vertex.☆23Updated 5 years ago
- Recreation of the beautiful explosions of BotW in Godot. I plan on making a tutorial for this.☆24Updated 4 years ago
- A test project for advanced interactive grass☆36Updated 2 years ago
- How Good Can I Make Godot Look - Desert☆29Updated 4 years ago
- ☆37Updated last year
- A plugin for Godot 3.2 that enhances textured materials.☆41Updated 4 years ago
- Tool to pack texture channels in Godot Engine☆24Updated 5 years ago
- A plugin to painting meshes over objects or terrains in Godot Engine☆31Updated 4 years ago
- This is a godot project with a scene containing waving tree and falling leaves .Note the shader use to wave tree is made by Rainware this…☆25Updated 3 years ago
- ☆29Updated 2 years ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆44Updated 3 years ago
- Godot 3.0 shader using depth buffer DEPTH_TEXTURE☆26Updated 8 years ago
- Electricity shader for Godot. Done for Godot Monthly VFX Challenge☆30Updated 4 years ago
- Modifiers plugin for the Godot Engine☆60Updated 2 years ago
- release for m terrain plugin☆35Updated 2 months ago
- Convert Godot scene branches into C++ engine-side code☆38Updated 4 years ago
- Plugin for the Godot editor that provides a convenient way to connect a bunch of UI elements to a script.☆22Updated 5 years ago
- Improvement of the anchor panel UI for Godot☆26Updated 3 years ago
- Project files☆14Updated last year