GarbajYT / godot-basic-grappling-hookLinks
A very basic (and buggy) Widowmaker-style grappling hook mechanic for first person characters in the Godot game engine
☆14Updated 5 years ago
Alternatives and similar repositories for godot-basic-grappling-hook
Users that are interested in godot-basic-grappling-hook are comparing it to the libraries listed below
Sorting:
- How to make melee weapons in Godot game engine☆18Updated 5 years ago
- Fairly simple wall running code for first person or third person character controller in the Godot game engine☆29Updated 5 years ago
- How to make a projectile based weapon for FPS games, in the Godot game engine☆22Updated 5 years ago
- First person character controller with the ability to sprint☆13Updated 5 years ago
- Dead simple weapon FPS weapon switching system for the Godot game engine. Watch the video tutorial here: https://youtu.be/AOlyEbANY90☆15Updated 5 years ago
- Scripts for car damage system in Godot☆21Updated 4 years ago
- How to make a basic 3d online multiplayer game in Godot game engine☆31Updated 4 years ago
- Demonstrates a built-in physical node in Godot Engine.☆24Updated 3 years ago
- Weapon pickup system for Godot☆12Updated 5 years ago
- This is a basic implementation of a third person controller in Godot 4.0 with basic state machine.☆15Updated 2 years ago
- Third Person Tutorial☆16Updated 5 years ago
- grass shader in godot☆13Updated 2 years ago
- Raycast-based collision viewer for Godot Engine☆19Updated 2 years ago
- A Godot Engine addon for circular containers☆20Updated last year
- Character Driven Gameplay with Godot | Includes AI, Root Motion, Navmesh study and more☆15Updated 6 years ago
- Water shader for Godot 3.x☆17Updated 6 years ago
- An improved first person character controller for Godot. Watch the video tutorial here: https://youtu.be/Nn2mi5sI8bM☆35Updated 4 years ago
- 2D sidescrolling shooter☆12Updated 2 years ago
- ☆49Updated 2 years ago
- ☆29Updated 4 months ago
- A Discord bot made entirely in the Godot Engine, written in GDScript.☆33Updated 5 years ago
- A simple character input controller node for movement and camera, typical for 3D games☆11Updated 5 years ago
- A distance based LOD Manager that can switch the visibility of all nodes that belong to certain LOD group.☆14Updated 5 years ago
- A ceiling mounted camera which looks around between defined points. Can detect and track a player character.☆14Updated 2 years ago
- An ocean demo in Godot 3.0.☆34Updated 4 years ago
- A water shader for Godot with interactive depth that propagates into waves.☆19Updated last year
- ☆12Updated 5 years ago
- Godot 3D NPC Trading with Dialog Intermissions for Godot 3.2☆25Updated 8 months ago
- Tool to pack texture channels in Godot Engine☆24Updated 5 years ago
- A Mannequin with a full body Rig and an IK made directly in Godot Engine 4☆21Updated 2 years ago