GarbajYT / godot-basic-state-machine
A simple state machine for the Godot game engine. Watch the video tutorial here: https://youtu.be/RzUkBT7QwrU
☆16Updated 4 years ago
Alternatives and similar repositories for godot-basic-state-machine:
Users that are interested in godot-basic-state-machine are comparing it to the libraries listed below
- Dead simple weapon FPS weapon switching system for the Godot game engine. Watch the video tutorial here: https://youtu.be/AOlyEbANY90☆15Updated 5 years ago
- ☆12Updated 4 years ago
- A simple dummy model to use in game dev/game testing. Contains 3 poses☆12Updated 4 years ago
- Weapon pickup system for Godot☆12Updated 4 years ago
- How to make an assault rifle in the Godot game engine☆10Updated 4 years ago
- Smoothly move game objects to specific locations in the Godot game engine☆8Updated 5 years ago
- How to make a projectile based weapon for FPS games, in the Godot game engine☆22Updated 5 years ago
- a simple way to do bullet holes/decals in Godot☆14Updated 4 years ago
- A very basic (and buggy) Widowmaker-style grappling hook mechanic for first person characters in the Godot game engine☆14Updated 5 years ago
- How to make melee weapons in Godot game engine☆18Updated 4 years ago
- How to make a basic 3d online multiplayer game in Godot game engine☆31Updated 4 years ago
- Assets and code for sniper rifle scope/zoom system in Godot☆22Updated 4 years ago
- First person character controller with the ability to sprint☆13Updated 5 years ago
- Fairly simple wall running code for first person or third person character controller in the Godot game engine☆28Updated 5 years ago
- picture-in-picture optics for fps games in godot☆13Updated 3 years ago
- A simple first person character controller for the Godot game engine. In the project settings, under General/Physics/Common, be sure to s…☆38Updated 4 years ago
- Demonstrates Interactor and Interactable components☆15Updated last year
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆16Updated last year
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- An improved first person character controller for Godot. Watch the video tutorial here: https://youtu.be/Nn2mi5sI8bM☆35Updated 3 years ago
- tiny project to test out an idea i had to render fov independent viewmodels☆26Updated 3 years ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆43Updated 3 years ago
- Octahedral Impostors implementation for Godot Game Engine☆9Updated 4 years ago
- Project files☆12Updated 10 months ago
- Godot plugin for Godot 3.5.x to connect to the Android Godot plugin counterpart of the same name. The project includes a demo of the main…☆16Updated last year
- release for m terrain plugin☆28Updated 8 months ago
- Addon for creating procedural stairs in Godot Engine☆32Updated 7 months ago
- it is a Main Menu with transitions for Godot☆16Updated 11 months ago
- Basic scene loader with support for loading screens for Godot 4.☆35Updated 8 months ago
- Editor plugin for speedy placement of objects☆37Updated last year