dedovskaya / CrossSectionShader
URP shader for Unity that shows a cross section of an object using clipping plane
β17Updated last year
Alternatives and similar repositories for CrossSectionShader:
Users that are interested in CrossSectionShader are comparing it to the libraries listed below
- π₯ An example of fluorescence shader in URP.β32Updated 4 years ago
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizatβ¦β37Updated 2 years ago
- Draws the vert and face normals of a mesh using Unity's Gizmos.β19Updated 7 years ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.β42Updated last year
- β19Updated 8 months ago
- Simple optimized UI effect. Inspired by Marerial Designβ16Updated 2 years ago
- A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.β12Updated 2 years ago
- detecting interactable item by Unity SphereCastAll and check obstacles between the player by RayCastβ9Updated 6 years ago
- Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.β26Updated 4 years ago
- Dynamically generates humanoid `UnityEngine.Avatar` from skeleton bones at runtime.β13Updated last year
- Procedurally generates UI panels with rounded cornersβ15Updated 4 years ago
- The repository contains implementation of Sand Balls mechanic using different approaches to deform a mesh in order to compare their perfoβ¦β25Updated 2 years ago
- Unity URP FBM Clouds shaders.β17Updated 3 years ago
- β20Updated 3 years ago
- Useful Editor Utilityβ25Updated 2 years ago
- A noise visualizer and editor in Unity3Dβ22Updated 4 years ago
- Auto restarting shell script with Unityβ25Updated last year
- Generates preview textures for sprites, icons of Unity modelsβ35Updated 6 years ago
- Super fast Normal and Tangent recalculation library for Unity.β36Updated 7 months ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compilerβ50Updated 4 months ago
- γUnityγιΈζγγ Package γ Assets γγ©γ«γγ«η§»εγγγ¨γγ£γΏζ‘εΌ΅β10Updated 3 years ago
- Ghost of Tsushima lantern system from the duelsβ23Updated 4 years ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!β31Updated 2 weeks ago
- π₯ An example of LCD Display shader in URP.β32Updated last year
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.β20Updated 5 years ago
- Set material properties right from component for Unity.β48Updated 2 years ago
- Fire, smoke and sparks vfx using VFX Graph in Unity URP.β20Updated 2 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipelineβ29Updated 2 years ago
- Projectile trajectory 3D implementation in unityβ22Updated 4 years ago
- A small debugging tool to draw the editor scene with replacement shaders.β22Updated 4 years ago