llamacademy / ai-series-part-50Links
See a full implementation of an enemy AI with GOAP
☆13Updated last year
Alternatives and similar repositories for ai-series-part-50
Users that are interested in ai-series-part-50 are comparing it to the libraries listed below
Sorting:
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 9 months ago
- Unity Editor Visual lets you change default visual of unity☆16Updated 6 months ago
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- Free IK foot placement script for Unity.☆14Updated 2 months ago
- Using random walk and binary space partitioning to create a 2D procedural dungeon in Unity☆14Updated 10 months ago
- Build Automation and Publish Tool (BAPT) is a Unity Editor extension that streamlines the process of building and uploading your Unity ga…☆20Updated 4 months ago
- i try to walk effect on snow with surface shader☆15Updated 2 years ago
- This package allows toggling the Unity Game View to fullscreen mode by pressing **F12** during Play mode.☆30Updated 2 months ago
- Data type that can easy handle range in Unity inspector☆12Updated last year
- A tool to download Notion databases into a Unity scriptable object for use in Unity projects. Handy for game data such as items, localiza…☆25Updated last month
- Lightweight collection of easy to use Unity tools.☆20Updated last year
- Gum is a collection of tools focusing mainly on game development with the goal of getting rid of the boilerplate code.☆33Updated 3 weeks ago
- Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspec…☆16Updated 9 months ago
- A Plexus like effect with connection-lines based on the wireframe of the mesh. Implemented with parallel running jobs and burst compile.☆14Updated 9 months ago
- A set of spline tools to build a simple road network in unity☆16Updated 5 months ago
- Unity WebGL template that scales to the entire browser window.☆20Updated 3 months ago
- Short cuts for Physics.Overlap in Unity☆26Updated last year
- The MVVM pattern core implemented for Unity3d☆16Updated 6 months ago
- An attribute for selecting a subclass to be serialized in Unity.☆14Updated last year
- A State Machine for Unity3D☆17Updated last year
- A Unity package for structured UI development.☆14Updated 9 months ago
- ☆19Updated 5 months ago
- Dependency injection solution for unity☆11Updated last year
- Event driven architecture for Unity.☆24Updated 2 months ago
- PoolManager is a lightweight and async-compatible object pooling system for Unity, designed to reduce instantiation overhead and improve …☆20Updated 2 weeks ago
- Generate .md Markdown Documentation from Unity C# script assets.☆18Updated last year
- Piece spawner is a grid based 2D level generation tool for Unity.☆17Updated last year
- Implement basic AI behaviors effortlessly using this straightforward toolkit. It’s designed to handle object behaviors and interactions.☆14Updated last year
- Unity plugin that adds some useful attributes☆17Updated last year
- Essential and minimalistic game management tools: messaging, service locator, data-storage and more☆19Updated last week