andrelevi / AssetPreprocessor
Config-based workflow for Unity's AssetPostprocessor class
☆29Updated 2 years ago
Alternatives and similar repositories for AssetPreprocessor:
Users that are interested in AssetPreprocessor are comparing it to the libraries listed below
- A bunch of texture tools for unity☆58Updated 2 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆36Updated 5 years ago
- ☆54Updated 6 months ago
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆40Updated this week
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- ☆51Updated 11 months ago
- An extension to Unity Timeline that supports runtime object bindings.☆56Updated 2 years ago
- ☆22Updated 3 years ago
- Runtime easy to use debug panel☆56Updated 2 months ago
- A blur effect for uGUI in Unity, that is effective even for atlas images including dynamic fonts.☆43Updated 6 years ago
- Simply set unity3d UI animation in inspector. Include some common effect.☆32Updated 2 years ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆48Updated 2 years ago
- unity custom tag system☆20Updated last year
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆46Updated 4 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Use the stencil to cull hole in the mesh in Unity, without any c# script.☆30Updated 4 years ago
- A simple and performant drawing system for UGUI-space that makes use of rendertextures and shaders.☆37Updated 10 months ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆85Updated this week
- Unity Inspector Graph Tool☆74Updated last year
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆30Updated 5 months ago
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆29Updated 4 years ago
- Quadtree and Octree implementation for unity☆21Updated 4 years ago
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆40Updated 2 years ago
- Find missing scripts more easily☆59Updated 2 years ago
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 5 months ago
- Unity日志控制台,方便在手机端查看各种日志☆12Updated 2 years ago
- UnityEvent and System.Func had a child☆27Updated 3 years ago
- Micro helper library for Unity's Job System☆23Updated 8 months ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆45Updated last year
- Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project d…☆39Updated 2 years ago